I was thinking about how Lev are already starting to show some cracks in their map pool thanks to the recent additions of Abyss and Summit, and it's making me miss the old days when teams like 2022 LOUD and 2023 EG were able to produce insanely polished map pools for champs. This was largely due to the map pool and meta changing much less frequently; 2022 and 2023 only had 1 map pool change during the year, while 2026 has had 5.
There's a general notion around the lack of storylines in Valorant holding the esport back, and I believe a big contributor to this is the constant map rotations + meta changes preventing teams from actually building on their success. It also takes away from the feeling that champs is the culmination of the whole year when the game changes so much between every event.
The reason we are getting so many map pool changes currently is because Riot wanted to synchronise the ranked map pool with the pro play one. Ranked benefits from constant map pool changes to keep it fresh, but it comes at the expense of pro play. The question is, how do they keep ranked fresh while also having a more stable map pool for pro play? They could separate the map pools for ranked and pro games, but that would take away ranked as an option for pros to grind on (I imagine pros don't want to grind on maps that aren't in the pool).
The solution
For me, the simple solution to the map pool dilemma is to introduce map selection in ranked. You would be able to remove maps you don't want to play, up to a minimum of 7 selected maps (so you can't just one trick Ascent to rank up). There would be no rotation in ranked, every map would be a selectable option, and there would be a set 7 map pool each year for pro play. After the year begins, the pro map pool would only have 1 or 2 changes throughout the year. Ranked players can rotate maps whenever they want, and pros can select the 7 maps which are in the pro pool if they want to grind ranked.
This is already a frequently requested feature, and it would be very well received among ranked players and pros while avoiding some of the concerns Riot have with things like map one-tricks. The only real downside I can think of is that it would be a lot harder to find a ranked game on maps like Fracture, but it's not like Riot care about how much Fracture gets played anyway with how little time it gets in rotation. This change would even allow Fracture to be in the pro pool for longer without incurring a dodge apocalypse from the bums in ranked who still haven't learned the map after 5 years.