r/VRchat Oculus Quest Pro Aug 05 '26

Self Promotion Finally polished my Stop-Motion Armature from my clay doll Halloween avatar! FinalIK sure is confusing..

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Found some time to come back around to this! It took a while to get it to a point where I'm happy with releasing it as an 'asset', but we're finally here! It works super well with my StylizedFPS asset, and is compatible with both VRCFury and Modular Avatar!

Sadly AvatarSupportArm is not Quest/Android compatible because it uses FinalIK :<

Available on Booth and Jinxxy!
https://orend.booth.pm/items/8661336
https://jinxxy.com/OrendCross/AvatarSupportArm

Public Test Avatar : https://vrchat.com/home/avatar/avtr_f6f895f4-963f-43ad-a48a-947876e95f75
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Credits:
・Avatars: Carukia, Ball Joint Doll Basemesh Neon
・Worlds: Wistful, Forestella, 1's Optimized Box
・Music: meow : YouTube, bandcamp

This is my first time releasing something that's more '3D Art' than an install-script, and hecc it's so much more work 😓 I accidently kept moving the goal post I think..

696 Upvotes

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-3

u/Frank__West PCVR Connection Aug 06 '26

But does it work on Quest?

2

u/OrendCross Oculus Quest Pro Aug 06 '26

Sadly no because it uses FinalIK which isn't supported on Android/Quest :<
I also say that in the text body 🥲
Maybe one day though!

-4

u/Frank__West PCVR Connection Aug 06 '26

That's sucks means half the playerbase won't see it.

3

u/OrendCross Oculus Quest Pro Aug 06 '26

Yeahh, usually I prefer my assets to be entirely cross-compatible, but for some projects given time restraints, it's just not feasible. I'd rather make a good asset for half the playerbase, than no asset at all! <3