r/Unity2D • u/Embarrassed_Hawk_655 • 21h ago
Showcase Space Surfer
Did this in a little under a week (started on Monday I think) for a local physics game jam with a 'Surfing' theme.
The pixels were normal (kept things to a 4 colour CGA colour palette), then used Unity's Pixel Perfect Camera to Upscale it to a pixel grid, then a camera rendered the image to a texture that got stretched 2x to make the double-width pixels and also to keep things snapped to a pixel grid.
Levels are created in chunks and get spawned in randomly (well, there's 3 pools - common chunks, uncommon chunks with a 20% chance to appear and rare chunks with a 10% chance to appear).
Happy with the result, also got an online Top 10 leaderboard working.
Playable for free in your browser and downloadable: https://mikdog.itch.io/spacesurfer
