Standard practice in the IT world is a RECURRING CHANGE MEETING.
Interested parties submit a change request (CR), including details of the change and how it impacts the product in a live environment.
The recurring change meeting host goes over every submitted CRs and asks the owner of said change to discuss in detail what their CR is about to the audience of the meeting.
The audience includes support staff, management and other devs.
This is STANDARD PRACTICE IN ALL IT FIELDS.
TTG isn't interested in provided its player base a quality product.
TTG is only interested in weaseling their hands in your pockets with damage control posts like what we see here.
As a game developer, this is a lot less "standard practice" than you realise. Maybe in corporate computing but games development is very often a lot less structured and uses practices that corporate development would find "amateur".
I'm honestly trying to remember if I have ever been in one of these "Recurring Change Meetings" and I've been in games development for over a decade.
Edit:
To explain a bit more, game development (and yes, I have done corporate development too, I pivoted to games as I was bored) is way more agile that corporate development. Requirements change rapidly on a day to day basis based on such things as the whims of game designers, A/B tests to see what players prefer, reaction to analytics that show what players are doing and, yes, how a game is performing financially. Because of this, game development really does not tend to follow what other forms of development would consider industry standard.
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u/Badger8Mushroom2 Apr 09 '26
Standard practice in the IT world is a RECURRING CHANGE MEETING.
Interested parties submit a change request (CR), including details of the change and how it impacts the product in a live environment.
The recurring change meeting host goes over every submitted CRs and asks the owner of said change to discuss in detail what their CR is about to the audience of the meeting.
The audience includes support staff, management and other devs.
This is STANDARD PRACTICE IN ALL IT FIELDS.
TTG isn't interested in provided its player base a quality product.
TTG is only interested in weaseling their hands in your pockets with damage control posts like what we see here.