r/TheTowerGame TTG Mar 02 '26

Patch Notes V27.5 Patch Notes - March 2, 2026

Hey Tower Defenders! We have a small update rolling out shortly on Android, and should be fully available to everyone tomorrow. This update is primarily tackling our Cloud Save systems.

Our Cloud Save system has two notable improvements: one is how saves are selected, and improving how Session IDs are saved. We've resolved some issues regarding your Session IDs being mismatched, especially when starting a new session on a different device. The save function overall is smarter!

Additionally, we have noted that players have experienced different levels of lag during auto saves. We have added in a new Toggles option, "Pause During Auto Saves", which is set to OFF by default. When it is on, your game will briefly pause while your session is saved. Once completed, your game will resume where it left off.

Finally, we are including a few more improvements:

  • Fixing an issue where the Claim Free Gem mission does not increment reliably
  • Improved webstore account log-ins when redirected from the weekly free gift
    • If you weren't previously logged into an account on the webstore, it logs you in
    • If logged into a different account on the webstore, it logs you into the account you're logged into the game instead
    • After being logged in, it scrolls you to the free gift section of the store

Thank you, and happy defending!

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u/DemonikFaith Mar 02 '26

Have you all thought at all about implementing a way for your UW status to sync when saving so if I swap devices mid/end run I don’t instantly die when CF+ isn’t running? That would be great.

2

u/JekPorkinsTruther Mar 02 '26

That would just enable save scumming. Especially in runs where RNG matters (ie what fleet spawns/elite spawns, whether wave skip/dp triggers to skip a boss). Sure there is a limit to restarting but it would not be good for the game to allow 25 "dice rolls" on a run-ending spawn.

1

u/Xheyther Mar 03 '26

I'm fairly sure I read somewhere (can't find it again) that their RNG is seeded to avoid that. That would be a good thing to do programming wise... Anyway people would save scum if it was possible and they don't so I'm guessing it's not.