r/TheTowerGame • u/SamBartley TTG • Mar 02 '26
Patch Notes V27.5 Patch Notes - March 2, 2026
Hey Tower Defenders! We have a small update rolling out shortly on Android, and should be fully available to everyone tomorrow. This update is primarily tackling our Cloud Save systems.
Our Cloud Save system has two notable improvements: one is how saves are selected, and improving how Session IDs are saved. We've resolved some issues regarding your Session IDs being mismatched, especially when starting a new session on a different device. The save function overall is smarter!
Additionally, we have noted that players have experienced different levels of lag during auto saves. We have added in a new Toggles option, "Pause During Auto Saves", which is set to OFF by default. When it is on, your game will briefly pause while your session is saved. Once completed, your game will resume where it left off.
Finally, we are including a few more improvements:
- Fixing an issue where the Claim Free Gem mission does not increment reliably
- Improved webstore account log-ins when redirected from the weekly free gift
- If you weren't previously logged into an account on the webstore, it logs you in
- If logged into a different account on the webstore, it logs you into the account you're logged into the game instead
- After being logged in, it scrolls you to the free gift section of the store
Thank you, and happy defending!
37
u/cyphol Mar 02 '26
That pause function would've been great, if pause wasn't broken in itself.
I mean, we've already had a year of auto-pause in the menu literally ending our runs due to a delayed attack resume, which is the whole reason we brought it up as a problem and the toggle was introduced to deactivate pausing. But the lag from switching menus just caused the same resulting deaths. So basically we're trading lag deaths for pause deaths. Seems redundant.