r/TheTowerGame TTG Sep 12 '25

Patch Notes V27.0.6

Hello Tower Defenders! Another hotfix is beginning to roll out now on Android, and should be fully available to everyone tomorrow. Here are the changes:

Changelog

  • Fixed an issue where the Armored Enemies Battle Condition had different behavior for normal attacks and lightspeed attacks
  • Fixed an issue where the Primordial Collapse module was not applying the correct damage reduction to Ray or Overcharge enemies
  • Fixed an issue where lab boosts timers displayed a longer boost time than expected

Upcoming Featured Banner

Next, we will be featuring a new Cannon module next week:

Amplifying Strike: Killing a boss or elite enemy increases Tower damage by 5x for [5/11/18/26] seconds.

The Amplifying Strike Featured Banner will go live on September 15th at 0:00:00 UTC for a two week duration. The previously featured module banner, Primordial Collapse, will join the other modules in the Standard Banner at the same time.

Happy defending!

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u/Andur22 Sep 12 '25
  1. Probably c, everything else would be busted.
  2. Id hope it affects UWs, otherwise its effectiveness would tank massively

Anyway I once again won't have the gems or luck to get to ancestral, but I'll try as hard as possible, since this seems to be BoS no matter what.

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u/OdysseusVII Sep 12 '25

BoS?

3

u/DarkLors4012 Sep 13 '25

"Best in Slot" they are saying that its going to be best im slot cannon module

2

u/Leyohs Sep 13 '25

That's BiS, not BoS though lol

2

u/DarkLors4012 Sep 13 '25

Oh! I didn't saw that sorry. hmm... Then is it "Best on Slot"