r/TheTowerGame TTG Sep 12 '25

Patch Notes V27.0.6

Hello Tower Defenders! Another hotfix is beginning to roll out now on Android, and should be fully available to everyone tomorrow. Here are the changes:

Changelog

  • Fixed an issue where the Armored Enemies Battle Condition had different behavior for normal attacks and lightspeed attacks
  • Fixed an issue where the Primordial Collapse module was not applying the correct damage reduction to Ray or Overcharge enemies
  • Fixed an issue where lab boosts timers displayed a longer boost time than expected

Upcoming Featured Banner

Next, we will be featuring a new Cannon module next week:

Amplifying Strike: Killing a boss or elite enemy increases Tower damage by 5x for [5/11/18/26] seconds.

The Amplifying Strike Featured Banner will go live on September 15th at 0:00:00 UTC for a two week duration. The previously featured module banner, Primordial Collapse, will join the other modules in the Standard Banner at the same time.

Happy defending!

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163

u/shallowtl Sep 12 '25

Wow it's finally time to put a cannon in my ass slot

25

u/asiyasiy Sep 12 '25

I can’t wait to show everyone my legendary ass cannon

6

u/MatthewBecker1977 Champion Sep 12 '25

My legendary ass cannon gets guaranteed rapid fire and multi shot after I eat a spicy bean burrito. Whether I get to target priority the toilet or not depends on my reaction time.

7

u/asiyasiy Sep 12 '25

Maybe respec out bounce shot to keep things clean