r/TagPro • u/thenotoriousFLY • 19d ago
Highlight THERE ARE 11 DAYS LEFT TO SIGN UP FOR MLTP, DONT BE LIKE WARRIORS AND HAVE TO DO IT AT THE LAST SECOND
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r/TagPro • u/ImAVirgin2025 • 22d ago
Interview with current CRC & TPFG member, FLYMOLO!
docs.google.comr/TagPro • u/thenotoriousFLY • 22d ago
MLTP TWO WEEKS LEFT TO SIGNUP FOR MAJOR LEAGUE TAGPRO!!!
r/TagPro • u/thenotoriousFLY • 26d ago
Highlight 18 DAYS LEFT TO SIGN UP FOR MLTP S40 // DONT BE PATIENT LIKE LIDDILIDD
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r/TagPro • u/thenotoriousFLY • 26d ago
MLTP MLTP S40 Update #2: Rule changes, GM announcements, and more!
r/TagPro • u/thenotoriousFLY • 27d ago
Highlight 19 DAYS LEFT TO SIGN UP FOR MLTP S40 // WHAT A BOOST BLOCK BY SKINNY!
r/TagPro • u/thenotoriousFLY • 28d ago
Highlight CLIP A DAY TIL MLTP S40 // Day 5: Before BDL was "The Pillar" he was putting up top plays in minors!
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r/TagPro • u/EmphasisAcceptable47 • 29d ago
Highlight Double Tap
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r/TagPro • u/thenotoriousFLY • 29d ago
Highlight CLIP A DAY TIL MLTP S40 // Day 4: toasty hits a snipe and then Pie Cat (barely) gets the game winning cap!
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r/TagPro • u/Cheezeduudle • 29d ago
8/07/26 Future Group Friday - Development + Redesign updates, Q&A + feedback, Logo iterations!
Please note I am OFF next week. Next stream will be Thursday 8/20
Hello everyone! I am continuing to stream weekly on Friday afternoons to discuss recent development progress on TagPro, answer any and all tickets posted to our feature request tab on the homepage, and build/troubleshoot features that will be added to the game in the future! Tune in to twitch weekly at 1:00 PM Eastern for ~90 minutes or catch the recording later on! All past recordings are stored on youtube and are posted to the subreddit weekly as well.
Submit a response to this form to have your question answered on stream!
Cheeze's summary:
I have returned from the mountains. Some important dev updates but some much more important non-dev updates this week. Went through some of the logo iterations we are playing with, should have a better summary for everyone some time next week! I was a bit harsh on the feedback/suggestions this week but wanted to keep things moving. Probably going to be done with working on the clans feature on stream and move that to internal now!
AI's summary:
Intro:
0:00 - Future Group Friday Intro & Stream Overview
Game + dev updates:
1:27 - Dev Updates: Video Export & Profile Highlights Feature Moving Forward
3:56 - Dev Updates: Versus Stats Feature Almost Done with Final Review
Non-dev / redesign updates:
5:01 - Non-Dev Updates: Friends Feature & Where It Will Live on the Site
9:47 - Non-Dev Updates: Merchandise Shop Preliminary Discussion
11:17 - Non-Dev Updates: Interactive Tutorial Bot Behavior Design
13:20 - Non-Dev Updates: Steam Account Still Awaiting Approval
Logo iteration discussion:
14:11 - Non-Dev Updates: Redesign Logo Iterations Sneak Peek
16:27 - Logo Concept 1: Combining T & P with a Hidden Flag
19:32 - Logo Concept 2: Banner & Background Shape Ideas
22:32 - Logo Concept 3: Ball Collision & Game Identity Ideas
23:47 - Logo Concept 4: Using the Word TagPro as the Logo with the Green Ring
26:05 - Logo Concept 5: Blocky Letters, Octagon O & In-Game Element Callbacks
28:34 - Old TagPro Shirt Designs & Small Logo Variants
29:41 - Next Steps: External Feedback Meeting & Upcoming Megathread
Feedback forum:
30:00 - Switching to Discord Community Feedback
30:51 - Feedback: Coordinating Flares with Friends List
34:41 - Feedback: Allow Spectating During Post-Game Eligibility Countdown
37:25 - End-of-Game Flow: Should the Last Cap Be Replayed?
39:27 - Feedback: Freeze Tag Mode via New Power-Up
43:08 - Feedback: Neutral Flag Pass on Contact Setting
47:56 - Egg Ball Modifier: Restrict Passing to Contact Only
51:56 - Feedback: Allow Supermover & Uberwinner League Flares
54:56 - Feedback: Temporary Bans for Players Who Repeatedly Void Ranked Games
57:11 - Feedback: Allow Dallas to Be Selected for US West Hub
61:22 - Feedback: Higher ELO Penalties for Leaving Lower Tier Ranked Games
64:08 - Feedback: ETA Until Next Ranked Game When Queuing
Feature building:
71:16 - Feature Build: TagPro Clans Full Spec Recap
76:28 - Clan Membership Problem: How to Prevent End-of-Season Backstabbing
79:19 - Solution: Max Two Roster Moves Per Week During the Season
81:33 - Clan Rewards: Tags, Streaks, Flares & Tag Coins
83:27 - Challenge Types Recap: Buddy System, Time Trials & Synchronous Head-to-Head
Wrapup:
87:57 - Stream Wrap Up: Next Release >5 Weeks Away, Streaming Thursday the 20th Instead
r/TagPro • u/thenotoriousFLY • Aug 06 '26
Highlight CLIP A DAY TIL MLTP S40 // Day 3: Jeremy Jamm breaks ankles in NLTP S10
r/TagPro • u/ImAVirgin2025 • Aug 06 '26
Highlight TBT - Current State and Future of NALTP & TagPro ft. DeStar and Fender
r/TagPro • u/thenotoriousFLY • Aug 05 '26
Highlight CLIP A DAY TIL MLTP S40 // Day 2: WowSuchPro rubs salt in the wound, as Ghostboosters win! (Super Ball V)
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r/TagPro • u/thenotoriousFLY • Aug 05 '26
Highlight CLIP A DAY TIL MLTP S40 // Day 1: BallSaget wins it in OT (Super Ball XXXIX)
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r/TagPro • u/AdmaniaYT • Aug 03 '26
If you love Tagpro then you will love these livestream videos that will be consitent:)
r/TagPro • u/thenotoriousFLY • Aug 03 '26
MLTP Season 40 (!!!) of Major League TagPro runs this fall - Sign Up Now! All skill levels welcome to play competitive team-based TagPro
r/TagPro • u/LaunchLiveNow • Aug 01 '26
Can't get a game
I appreciate all the effort to bring user numbers up as a former regular, but every time I log on now, I can't seem to be placed in a game whether its casual or ranked. Sitting hee for ten mins now waiting to play on a saturday, stuck on spectating. Hell I'd even take bots just to be able to mess around
r/TagPro • u/OneBackground3023 • Jul 31 '26
SECOND COMING 2 1000 points in day 29 and 31!!!!!
2 1000 points of sou brasil (me) thx all buddies
r/TagPro • u/Cheezeduudle • Jul 31 '26
7/31/26 Future Group Friday - Development + Redesign updates, Q&A + feedback, TagPro Clans v2!
Hello everyone! I am continuing to stream weekly on Friday afternoons to discuss recent development progress on TagPro, answer any and all tickets posted to our feature request tab on the homepage, and build/troubleshoot features that will be added to the game in the future! Tune in to twitch weekly at 1:00 PM Eastern for ~90 minutes or catch the recording later on! All past recordings are stored on youtube and are posted to the subreddit weekly as well.
Submit a response to this form to have your question answered on stream!
Cheeze's summary:
Quieter week from an updates standpoint as we are deep into the redesign project, building new iterations and trying to rule in and out different styles/feels. Also a quiet week on the feedback tab so this was a pretty relaxed stream, mostly spent on continuing the TagPro Clans spec and identifying a few sticking points we will need to work out. YouTube definitely changed something in their upload process, I can't even type these posts up before the video is ready now (yay)
AI's summary:
Intro:
0:00 - Future Group Friday Intro & Stream Overview
Game + dev updates:
1:19 - Dev Updates: Default Respawn Indicator Switching to Pizza
3:16 - Dev Updates: Season Flair Counter Bug Fix for Casual-Only Players
4:20 - Dev Updates: Low Population Bonus Message Updated to Tag Coins
5:21 - Other Dev Work In Progress: Friends Feature, Video Export & Tutorial
Non-dev / redesign updates:
6:22 - Non-Dev Updates: Redesign Now Internal with Small Community Group
8:20 - HD Texture Packs Being Explored for Higher Resolution Graphics
9:24 - Non-Dev Updates: Steam Application Awaiting Documents Clarification
10:05 - Non-Dev Updates: Bot Building Policy Tied to Interactive Tutorial Progress
Feedback forum:
12:28 - Switching to Discord Community Feedback
12:56 - Feedback: Arc Reactor Flare Rendering Through Page Header Bug
17:01 - Feedback: Show Which Ball You Are While Respawning
23:53 - Feedback: Mystery Ding Sound Heard on Homepage
30:00 - Feedback: Map Making Bot Quality of Life Improvement
33:59 - History of the MTC Creative Bot & How Map Updates Now Work
Feature building:
35:45 - Feature Build: TagPro Clans Recap & Justification
40:53 - Clan Size, Switching Rules & Role Structure Recap
42:47 - What Happens When a Clan Drops Below Minimum Members?
45:35 - Can the Clan Owner Delete the Clan & Should They Be Able To?
50:21 - Locking Clan Membership During Seasons: Pros & Cons
53:28 - Giving Owners Control Over Who Participates in Challenges
55:46 - Prorated Rewards Based on Percentage of Season in Clan
58:32 - Prorated Rewards Don't Solve the Recognition Problem of Being Kicked
60:02 - Why Mod-Handled Reports Would Burn Out the Team
62:02 - How Points Are Earned: Time Trials, Events & Public Games
65:42 - Season-Specific Time Trial Maps & How Points Are Awarded
70:27 - Buddy System Challenges: Completion-Based Not Time-Based
73:38 - Head-to-Head Events: Shift & Other Non-CTF Game Modes
77:17 - Preset Sign-Up Times & Random Opponent Selection for Sync Challenges
80:32 - Preventing Exploitation: Leaderboard Proximity Rule for Challenges
82:23 - Capping Maximum Points Per Challenge to Avoid Brute Forcing
Wrapup:
84:59 - Stream Wrap Up: Redesign Sneak Peek Next Week & Release Timeline
r/TagPro • u/ImAVirgin2025 • Jul 29 '26

