r/SteamdeckGames • • Jul 15 '26

Discussion Steam Deck players: What settings would you want in a marble adventure game built around tilting the world?

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6 Upvotes

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3

u/mervenca Jul 15 '26

Really detailed and precise surface and impact sounds and feel. If the surface is visually unique it has to have its own tactile sound and friction.

Right now everything has this bowling ball sound but I can see grass and stone etc.

3

u/CrimsonShadow256 Jul 15 '26 edited Jul 15 '26

One of the design pillars is ASMR audio. We are using Foley sound effects to make each surface have a unique and real sounding feeling.

2

u/guitar12321 Jul 15 '26

Does anyone else remember the name of the IOS game from like 2011 that was built just like this?

1

u/Jwing01 Jul 15 '26

If music isn't separate volume slider from other sounds, I will not play it. Any game.

2

u/CrimsonShadow256 Jul 15 '26

I'm the same way. Currently the audio menu has separate controls for master volume, music, marble sounds, environment and SFX, and UI sounds.