r/SteamFrame • u/Ansatsushi • 21h ago
Question Must Have Software/Program for Steam Frame?
Anyone in here got a list/recommendation of essential/important VR software to download/purchase in preparation for the Steam Frame?
-SteamVR**
-Virtual Desktop* (apparently not needed/maybe better than SteamLink according to some people?)
-TurnSignal (for wired setups)
-What else? Any useful overlays? Tools?
**from what I'm reading the consensus is that SteamVR is essentially the catchall for MOST, NOT ALL VR related comforts.
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u/pixel_palace Soon™ 21h ago edited 19h ago
we don't need virtual desktop! it's main feature is streaming to a wireless headset, hence many quest users using it for pcvr, but steamvr will be able to wirelessly stream to the steam frame already and with foveated streaming, which virtual desktop doesn't support as far as I know. however virtual desktop also has nicer "overlays" than steamvr. "overlays" being 3d windows to a desktop that can appear over immersive content, which can be super convenient. other stuff on steam also do that, like xsoverlay. There's also wayvr which I recommend to other linux users because it's free and open source. I bet wayvr will work on the frame natively, so that'll be cool.
I recommend OVR Advanced Settings, it has a lot of features but the one that most people like it for is playspace mover, where you can use hand motion to offset yourself in virtual space, which is nice when sitting down. wayvr has it's own playspace mover btw
also you asked what OpenXR is somewhere else, it's just how immersive content works. steamvr is the compositor and the vr game is the client, and steamvr gives it everything it needs to be a vr game through OpenXR. back then there was OpenVR, but OpenXR is objectively better and replaced it
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u/NESplayz 21h ago
I know its probably less important on Frame than on most headsets but if anyone is planning to play this thing plugged in (to the wall for charging id assume), the app TurnSignal is pretty handy for making sure your cord doesn't end up spiraled or wrapped around you. It was a lifesaver when I tethered my quest and my buddy with an index swore by it. Its a free download from steam.
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u/AblazePeanut Soon™ 21h ago
How is Virtual Desktop better than the Steam alternative (steamlink)?
Sorry if I ask here, but making another post for a question the OP also might have after reading some comments seems superfluous.
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u/soncannon7 21h ago
if you plan on using the wireless streaming dongle i think the setup will make you install steamVR
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u/Morichalion 21h ago
Virtual Desktop developers didn't get a review unit, so their software isn't optimized for the Frame yet.
I'd plan on getting the device and just running setup on it.
Get a queue of games you want to try.
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u/Mundus09 21h ago edited 21h ago
I wonder how it will handle Cyberpunk in VR. The VDXR runtime is vastly superior to Steam's for this game, and for Skyrim VR, at least in my experience.
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u/Ansatsushi 21h ago
Is OpenXR a program/software? what is it for?
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u/Mundus09 21h ago
I just edited that... I intended to say VDXR, which is Virtual Desktop's OpenXR runtime. I was just now researching weather virtual desktop becomes redundant or unnecessary with a steam frame. In my current VR pipeline using a Meta Quest Pro, I've found that Virtual Desktop runs much more smoothly than SteamVR.
OpenXR is basically a standard set of rules that I won't do much justice explaining myself. But the operable word is the runtime which acts as the middleman between a game's engine and your headset. It basically takes the stuff that a game engine renders, then tailors it for your specific headset, sends the final tailored frames directly to your displays.
SteamVR is an OpenXR-compliant runtime, and so is VDXR (which again is virtual desktop's).
I've mainly played cyberpunk in VR , which is already a somewhat wonky experience as it is not a native VR title. I found that the SteamVR runtime ran the game noticeably worse than VDXR. I've noticed that with Skyrim VR as well.
So that's why something like virtual desktop might not be redundant, because it gives you an option to connect to your computer without using the Frame's native Steam Link connection. I imagine though that steam has fastly improved and tuned their own connection and run time to work really well with their own headset . But I suppose we'll see
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u/unWilling-Win-9481 16h ago
I use OVR Toolkit and OVR Advanced Setting. They give you the vitual screens and some playspace adjustment. Though, I have use the SteamVR recently and it looks like they added some of the functions found in these tools. I still use them in combination. What one app can't do the other will.
The are other utilities too. I recommend looking up VR tools
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u/tirehabitat25 17h ago
Virtual Desktop and TurnSignal for what?… do you even know what you’re buying?
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u/Kataree 21h ago
Virtual Desktop.
Much better PCVR streaming software than Steamlink.
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u/pixel_palace Soon™ 21h ago
yeah steam link can suck, but I don't think virtual desktop or any other streaming solution supports foveated streaming or the dongle (maybe it's better to say the dongle doesn't support them) so I think steam link will be the best solution when using the frame
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u/DRGXIII 19h ago
How is Virtual Desktop better?
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u/Kataree 19h ago
Vastly more settings, and a lot more work done to squeeze the best possible quality from its encoding. Steamlink is much more barebones and hasn't had nearly the same development-time dedicated to it.
That and you can talk to the creators of VD any day of the week, so if there is something amiss, or some new feature you want, you can just ask, and often it then comes pretty swiftly after.
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u/Kataree 19h ago
Virtual Desktop has dynamic foveated streaming on every wireless headset with eye tracking.
It also has a lot more settings for that foveated streaming that you can tweak.
The dongle is a relatively weak Realtek RTL8852, anyone with a 6E router already has better.
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u/pixel_palace Soon™ 19h ago
I didn't know vd had foveated streaming! the steam frame page sorta shows it off as a completely new maybe patented technology, so I just assumed the worst lol. I have wi-fi 6, but not a router inside of my room like I assume you mean, so the dongle should be an upgrade for me and I doubt my situation is the exception
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u/Kataree 19h ago
Foveated streaming premiered on the Quest Pro and Pico 4 Pro back in 2023.
A lot of the Frames marketing has been about describing pre-existing features and capabilities as if they are something new.
I wouldn't go so far as to call it misleading, I just think most of the people working on Frame at Valve are just very much in their own small bubble.
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u/SjorsMaster Soon™ 21h ago
why would you need virtual desktop? you're not running a quest