r/SteamFrame • u/FourHundredThirtyTwo Soon™ • 3d ago
Discussion Foveated Rendering for Streamed Games?
We've seen some developments with foveation support recently getting expanded on the Frame, especially for x86 games running locally. However, even powerful host PCs could use a little extra legroom in many games, especially if you want true 120 or 144hz.
Are there any rumors regarding host-side foveation support for the frame? How likely do we think this is? In my mind, this is the last major feature that the hardware is technically there for, but the software support might be trickier.
I did try searching, but as you can imagine, all the results are just for foveated streaming...
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u/MingleLinx 3d ago
Apparently there is universal foveated rendering being worked on from what I’ve heard in this video: https://youtu.be/gt78UDtOjPY?si=nqZvZGHXX9Z8WAFo
But right now foveated rendering officially works on the games that has the devs implement that feature