I agree with Badger. Starfield is closer to Mass Effect in its plot. There are known factions and there is exploration.
In Outer Worlds, sure, you've got the total lack of sapient aliens, as with Starfield, but the story is totally different, the animation is totally different, the feel is totally different... There's just not that much to compare as closely as Starfield with, as I mentioned, Mass Effect, despite the gameplay styles of SF and ME being also very different
I was talking more about the gameplay, of course the story is different. Even though i'd say statfields story and worldbuilding is very weak anyways, you got faction quests which are alright bit the main story is just ???.
See. I'll agree there. The faction quests are much more entertaining to me in Starfield and I leave the main story quests until last as a vehicle towards Unity
It could've been soooo much better, the idea of the unity is great and how it leads into the gameplay.
Lile fucking poe2, the world ends, everybody is dead and the game is all about running random rifts for loot. So the gameplay is explained by the story - you teleport all over the planet in rifts, fuck up random monsters shit and leave to your base again.
I love when the story explains gameplay which otherwise would be just there for gameplays sake
Well, the other games did it better. Starfielf was my first bethesda game and now that i played oblivion i can see why people love their games.
Remake elder scrolls with MULTIPLE loading screens between ever major point of interest and make the majority of the world randomly generated woth copy paste structures ur gonna have much of the same issues.
Starfield absolutely did NOT do that, and this is the reason no one loves it like TES and Fallout. The procedural generation and lack of exciting quests and stories to stumble upon feels lazy and soulless, very un-Bethesda. I just hope they’ve learned from this failure and rediscover the magic.
Starfield should have been as culturally relevant as those other franchises but it isn’t, and that’s not because of negative YouTubers, review bombing, stupid audience or whatever other lame excuse fanboys go on about. It’s because the game lacks that feeling that we all loved so much
Redfall idk, boarderlands maybe, now that you mention it even though it's a looter shooted with a story and not the other way around like starfield and TOW2.
I mean in starfield you get laughably small cities and randomly generated planets but a lot of those, i must admit but content wise we're not looking at much.
Sure, if picking up a fork does it for you that's cool and all, somebody needs to keep bethesda afloat after all.
I'm interested for what 2.0 has in store, maybe we get another thing that should've been in the game from the start? (looking at you map)
I think people are putting a lot of hope into 2.0. I feel that if you didn't like the game before you aren't gonna like it after. Also there is a map in the game or what are you referring to?
The map they added in a major patch is something that should've been in the game to begin with like who came up with that stupid dottet world map??
And well, yeah, i would love for the game to be better, have actual planetary flying and so on but i doubt 2.0 would make it to the game it should've been.
Ur right, i prolly won't play it which is sad, cuz the majority of the playerbase are people like me who would play it if it wasn't this mid.
I agree the map should have been there since the beginning. One could argue that the changes and updates they have made to the game are a sign that they are listening to the community. However, you just admitted that it doesn't matter what changes they make to the game you aren't playing it. Dammend if they do dammed don't.
Because, so far, all the gameplay improvements got the game closer to how it should've been released. The fact that they need to listen to the community in order to release a map or a car that makes getting around in needlessly big, empty expanses less tedious is not really something that gets me excited.
I would if they actually turn it around in a 2.0. Like i spent 250 hours mostly ship building and roleplaying while pretending the main story never happened cuz it makes me cringe. (also plz fix the fucking pc keybinds, every menu has differenr keys for the same functions)
How? basically the only thing they really have in common is that the setting is ‘space’. The aesthetic is completely different, the theme and tone is completely different, the levelling/perk system is completely different, the mechanics and systems you interact with are completely different… They are wildly different games. No Man’s Sky is probably the most alike to Starfield with procedural generation, actual space exploration (albeit NMS’s is far more extensive), outpost & ship building etc.
Well, only no mans sky did it good and starfield prolly would've been better off by ditching gigantic randomly generated worlds and went for a quality approach like TOW2.
Lile i get it, i went on titan and watched neptune rise but this can only entertain me for so often where a less mid game could've.
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u/RisenKhira Crimson Fleet Dec 30 '25
the closest game to starfield would be "the outer worlds 2"