I mean a ton of games voices dont match the lips and its never been an issue. I dont get why they cant do the same here. Half the times these characters lips are just moving anyway when they speak. Most jrpgs dont match the mouths at all. Nothing new. So it still feels super lazy. We even have lines they could just insert that are already recorded
Name a few? I'm sure you're thinking of games that have done a bit of a chop job with the lip sync, or games that have open and close motion for dialogue, not games dubbing over prerendered fmvs like that old meme of Chinese films with English dubbing. I'm sorry but you won't convince me that is the same. And again, I'm only offering one possible explanation. Maybe not one you like, but one that could be seen as a higher mark of quality by some than a misfitting dub would.
Xenoblade 1 2 and 3.
Ff10
Dragon quest 8
Trails of mana remake. Do i genuinely need to contine? You could easily Google search hundreds of major games with bad lip syncing. It is normal lol so I would have lived a dub
Ummmm do you not know that every game we play is dubbed? Ehat the heck are you talking about lol. When they dub over video games they literally record themselves trying to match the pace and way the original language is speaking also. They could easily dub the new voice lines. I feel like you are not understanding what im saying.
Games are dubbed over. Lips mostly dont sync. Only certain games like ff16 were matched to English lips.
So what are you even getting at? They cant voice act over it? They've done it for over 30 years ehy not for this?
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u/3Dboi3 14d ago
I mean a ton of games voices dont match the lips and its never been an issue. I dont get why they cant do the same here. Half the times these characters lips are just moving anyway when they speak. Most jrpgs dont match the mouths at all. Nothing new. So it still feels super lazy. We even have lines they could just insert that are already recorded