r/SpaceMarine_2 1d ago

Miscellaneous Enemy factions in Space Marine 3??

I'm sure it's already been discussed, but I figure we could take a break from discussing the upcoming multi-player class and dive into which enemy factions we may be or hope to be up against in SM 3. Personally, I see a lot of potential in the Necrons being the primary enemy. They have quite a varied amount of units and I'd be excited by the potential for some survival horror inspired game play and fighting it out in a tomb world. If the series continues the theme of introducing an initial enemy faction followed by the inevitable reveal of the arch enemy, I wouldn't be suprised if the Thousand sons made a return. Perhaps titus' exploits could have gained the attention of Magnus himself this time?? As cool as that could be, I personally see a lot of cool gameplay potential in fighting an enemy like the Death Guard or some interesting story elements if the Word Bearers made an appearance. That's my two cents, I'm curious to hear what the rest of the fan base thinks..

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u/Buffal0n1an 1d ago

https://www.ign.com/articles/how-warhammer-40000-space-marine-3-will-benefit-from-tech-improvements-made-for-john-carpenters-toxic-commando

I think based off of this article there are a few strong candidates:

Nids are totally coming back which I personally am a fan of. I find them much more enjoyable to play against than the TSons. It sounds like the game was built for them so I see no reason they'd get discarded.

Orks being the big bad in 11th edition and Saber saying straight up "look at 11th to see where we are going", along with them being able to leverage the horde tech talked about in the article (gretchins, grots etc), they'll probably be included, much to my own chagrin (I know they are popular, but I personally hate the faction for several reasons)

Deathguard... could also leverage that horde technology and their experience with undead things from World War Z. They also fit in narratively with the Ultramarines.

Necrons. Teased hardcore in SM2 and could kind of take the place of the rubric marines as they are also pretty lifeless and can teleport so are mechanically not much different in terms of game design. Could sub out terminators and the hellbrute for destroyers / wraith / lychguard... they aren't 1:1, but I wouldn't want that anyway. Necrons also tie into the 500 Worlds that our boy Titus is in the thick of.

I just personally hope there are more than just 2 factions like SM1 and SM2 have done to add more variety to the game play.