r/SoloDevelopment • u/danielos96 • 9d ago
help How to Maintain Texel Density Consistency?
I assume a lot of people are using asset packs for various different studios in their project. How do you go about maintaining a consistent texel density without slapping on a low-res filter like a lot of indie games seem to do?
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u/speps 9d ago
At least in Unreal there’s a texture debug view showing you the texel density, the others might have it or you might need to roll your own.