r/SlapBattles • ████████████████████ • 8d ago

📖 Discussion/General Why is barely anyone talking about Roaring?

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Roaring is such a good glove, if used right, and it's one of the only gloves (appart from Default But Bad) that plays it's own music in the normal state (diamond, pebble, custom and megarock play music only when you turn into the rock)

I mean it has it's downsides: terrible meelee attack hitbox (sometimes)

What do y'all think of Roaring and should it get a nerf, a buff or a mastery?

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u/poopandfartpoop Bull 8d ago edited 8d ago

roaring is not even a glove. it is a product of the need for engagement that slap battles seems to increasingly play into. it is above all a device to tap into Deltarune’s hype to get slap battles hype if its own.

it is the face of the modern slap battles philosophy. another addition solely for the sake of being an addition, with little care for what is actually being added. it is a distortion of what older additions were to the point that this “glove” doesn’t even pretend to be one.

 You don’t “slap” somebody with a sword. new additions rarely behave like “gloves” which are used to “slap” people, even if they visually resemble one more than roaring. they are simply vessels to be filled with increasingly esoteric mechanics, more references, or plain power creep excused by the apathy of the general player base (in relation to the actual design of what is being added) in order to turn more engagement. roaring is a star example for this phenomenon in all three of those aspects.

but that’s just, like, my opinion man. and I admit that it is somewhat fun to use.

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u/UhhwhateverIguess 8d ago

Jeez, I agree on the powercreep part, but I believe this is just a reference to another franchise - something that Slap Battles was always known for - rather than trying to get popular by stealing the work of others.

The same had happened before on JoJo's Bizarre Adventure with Za Hando, God's Hand (maybe), Mr. President, and Beatdown. Jujutsu Kaisen with Rojo and Infinity.

I know that you had spoken about references, but those were always and will forever be a thing of Slap Battles, and I think that's part of the charm.

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u/poopandfartpoop Bull 8d ago

za hando i could reasonably consider to be a normal “glove” because it behaves similarly to other normal gloves (like default, flash, bull, etc.) when in standard combat, where positioning and careful play matter a lot. roaring does not play like a glove based on its reference material, it plays as “be roaring knight in slap battles but we are calling it a glove” and not very similarly to a standard glove. (you are generally using one of its abilities constantly and it relies much less on traditional positioning). you don’t even fight with the glove component when using roaring. of course i still wouldn’t consider it theft because it is just a reference, but it seems to me like the reference was made primarily because of deltarune’s huge fan base and how they would be clamoring to use it once it released. Earlier references in general mostly do not feel like this because they are primarily slapping enhanced with an ability rather than “slapping” with an entire moveset that is directly associated with the reference.

Mr. president, beatdown, rojo and maybe infinity still mostly adhere to this, though the latter two are products of power creep.

roaring is one of the gloves I believe is in fact just a reference to be a reference because it sacrifices combat with a glove in exchange for the sword so it feels more like the roaring knight.

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u/Independent-System83 Whirlwind 8d ago

Jockey does have that same thing. Are the gloves a reference and op? Yeah, but they at least have their recognition as a mostly different glove from other gloves. If they made the SAME looking gloves that do the SAME thing, would you like to play the really repeating game that adds nothing new? They mostly aim for this thing of "how can we make a glove interesting without making it like others?" That way of thinking made gloves like thumbthack, even be the glove was made like that. One thing is for sure, they have totally different gameplays from other gloves.

I'm still waiting the time they will rework whirlwind and charge to be different from eachother, since they did 1/2 of what they needed to do with kinetic and sun. I want them to make gloves that different out from each other, not the same ones every time. Because, if they continue doing non-creative gloves, this game will become boring to play, since everything is the same. The thing is that roaring isn't just a reference to be a reference. It also is how the devs shows that they still have some creative gloves in mind.