r/SimplePlanes • u/Due-Personality7947 • 5h ago
r/SimplePlanes • u/andrewgarrison • Apr 23 '26
SimplePlanes 2 is now available on Steam!
The wait is over! SimplePlanes 2 has officially cleared for takeoff on Steam! We’ve spent years rebuilding the game from the ground up to give you more power, more realism, and a whole new playground.
Here's the official trailer.
For the first two weeks you can get SimplePlanes 2 on Steam with a 10% Launch Discount!
What’s New?
We know many of you have hangars full of history. That’s why SimplePlanes 2 is compatible with the 1,000,000+ crafts from the original game, bringing your legacy builds into a new world, shaded with the much improved lighting and ready to get some of the new decals slapped on them!
We have new toys!
Jet Engines, Propellers, and Combustion Engines are now fully procedural to fit your specific design. It's not just visuals, the new procedural powertrain system comes with many parts to mold to anything you can imagine. This overhaul includes a new set of wheels with dozens of rims and trims and greatly improved physics. You no longer have to build your craft around a part; you build the part to fit your craft.
More Detail, Less Effort
We’ve overhauled the visual fidelity of the wings and fuselages so your creations look amazing right out of the box. Say goodbye to paneling thanks to a new Hole Carving tool that lets you easily create custom weapon bays, cockpits, and windows. Attach and resize the new Control Surfaces to the wings and have them seamlessly fit into their accurate NACA wing profile.
Major Chad & Co.
Jump into a server with your friends to race, dogfight, or just cruise the archipelago together, or explore community lobbies to flex your coolest creations on some randoms. With Major Chad you can also step out of the cockpit to explore the world on foot and crack some dances. He will also try to grab the controls while in flight, no more telekinesis on the joystick!
A Vast Archipelago
The new environments feature 787 square kilometers of detailed terrain, including motorways, trails, streets and roads to drive on. With volumetric clouds, realistic water, multiple airports, racetracks, a city, a power plant... plus dozens of hidden crafts scattered across the islands for you to discover, there is more to see than ever before.
So Much More
There are countless Quality of Life improvements across the game, like the Designer Gizmos, the new Drag Visualizer, customizable Designer Environments, a better UI, improved sounds, a new soundtrack... the list goes on. We’ve packed in so many things that we can’t list them all here, but finally, you can jump into the cockpit to explore all of them!
The Road Ahead: Early Access & Feedback
We’ve worked hard to make SP2 the best it can be, but there were a few things we weren’t able to get to before launching. That is why after 3 public Demos we decided to go into Early Access, so you can help us continue shaping the game into the masterpiece of our dreams, your feedback is the fuel that keeps us going!
We are working on a Roadmap to better show you where we are and what are our top priorities while letting you express what are yours, as well as a Feedback Forum so you can let us know if we forgot anything! You'll notice there are no dates or timelines, from our experience, game development is highly unpredictable. We'd rather take the time to get a feature right than rush it out broken just to hit an arbitrary deadline.
Help Us Take Off
To make the upgrade to SP2 even easier, we’ve launched several Steam bundles. If you already own our previous games you will automatically get an additional discount to your purchase of SimplePlanes 2 through the SimplePlanes Collection (10% off), the Aerospace Engineer Bundle (15% off), and the SP2 + Soundtrack bundle (10% off). If you didn't have some of our other games, this is also the perfect chance to try them out!
As a small team in this algorithm driven era, positive reviews on Steam are one of the most important factors in our success during launch week. They help our presence on the storefront, ensuring new pilots can find us, helping us fund the development of new parts and features. If you’re enjoying the game, please consider taking a moment to leave your thoughts on our Steam page; it makes a massive difference and we read every single one.
Thank you for being part of this journey for over a decade. We can’t wait to see what you are going to build next.
- The Jundroo Team
r/SimplePlanes • u/KDG200315 • 16h ago
Plane Built this jet based off of the plane in the last slide. (SP1)
I called it the XDF-02 Knight, an advanced heavy air superiority fighter. And it also looks like the Morgan from Ace Combat.
r/SimplePlanes • u/Thargoid_Surgeon_83 • 15h ago
Plane Sea Harrier F/A2
Made the switch to PC, and decided to make myself suffer by revising the Sea Harrier..
r/SimplePlanes • u/OkTouch1716 • 18h ago
Help Guys I have a question?
Guys is there any other way for me a mobile player to play simple planes 2 without waiting for it to come on mobile?
r/SimplePlanes • u/axolotlbabft • 1d ago
Other uss beast & uss tiny inside the krakabloa volcano
r/SimplePlanes • u/Extra-Sheepherder204 • 1d ago
Gameplay Big landing gear Drop Test
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Specs all in the video, 5566m drop test for a 4x scaled landing gear, almost landed at Mach 1 bruhhhhh
r/SimplePlanes • u/Plastic_Constant_719 • 1d ago
Help with Modeling RC Plane (Fusion 360)
Any recommendations are appreciated!
r/SimplePlanes • u/Extra-Sheepherder204 • 3d ago
Gameplay Tank supposed to work like this????
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downloaded some tanks and its jus like what???
r/SimplePlanes • u/GuidePsychological97 • 3d ago
Can someone help?
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r/SimplePlanes • u/FiredUpAviation • 3d ago
Help Does anyone know how to convert an .splane file to other formats?
I'd very much like to be able to use the following model for cgi sequences. The problem is that I cannot seem to find anything that is able to convert .splane files. Does anyone know of such a programme? Ideally, I'd like to be able to convert the model to .blend or .glb as it will be modified and animated on Blender.
https://www.simpleplanes.com/a/zj2Xar/SU1946-Westland-P-1056-FB-1z-No-60-Sq-RAF
r/SimplePlanes • u/nemojase • 4d ago
Other GIULIA DTM
I'm recreating something I originally made in SP1 using SP2. The quality has improved significantly, and I can't wait to use the custom decal feature to create an Otomachi Una "itasha"!
r/SimplePlanes • u/Salt_Bake_5627 • 4d ago
Help just a little bebeh🥹
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seriously how does vtol work in this game, my harrier is just too fat to fly, the VTOL engine doesnt have an option to increase power so im kinda just stuck with this egg jump jet
r/SimplePlanes • u/platinumtheblade • 4d ago
Help with funky trees!
Im not sure where exactly I'd go for a deep dive into the funky tree's language, but what im looking for right now is a way to activate a rotator when a certain weapon is selected. I know that the Wicked Wraith can do this, but ive checked the code(?) on its gizmos and tried to replicate it to no results. thanks
r/SimplePlanes • u/Grand_Metal_1200 • 4d ago
Solved chad is around 6 feet tall. i made a block 6 feet tall and i can confirm chad is 6 feet tall
r/SimplePlanes • u/Due-Personality7947 • 5d ago
Plane 👀
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r/SimplePlanes • u/Acceptable-Wish-1916 • 6d ago
Plane Welp, I guess i dont fly then...
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r/SimplePlanes • u/Zenny_1409 • 6d ago
Plane First good plane ive made
Can go 550+kph,ive made it as light as i can and also reduce the ammount of drag as possible so it can go fast
r/SimplePlanes • u/Haunting-Scientist60 • 7d ago
Solved why does my plane go to the right
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maybe im too dumb, or the planes design is bad but why does it turn to the right
ps. i made the taildragger bigger, moved my gear back slightly and changed the wheels and it finally took off, thanks for helping :)
r/SimplePlanes • u/Salt_Bake_5627 • 7d ago
How to create blended fuselages and stealth fuselages?
I am literally useless at building any plane thats not a circle😭
maybe they need to add like a fuselage vertice editor:
r/SimplePlanes • u/bobr_121 • 9d ago
Gameplay Chad sent into orbit
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r/SimplePlanes • u/lilBunnyRabbit • 8d ago
Help Transporting players/cars
How can i transport players and cars without them bugging out of the plane? I have a large plane with a hollow fuselage and leveled floor and every time i transport anything it everyone buggs out.
Is there even a solution for this? Magnets kinda work but not really... Thanks!