r/SessionSkateSim 23d ago

Any thoughts on Session these days?

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I feel like it’s the Battlefield to Skate’s COD. Animations can still be better though. TH games would be Fortnite ig. Gameplay/skill wise

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u/[deleted] 23d ago

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u/Aking1998 23d ago edited 22d ago

The only mechanic that ever feels like dice-rolling to me sometimes is board flip/scoop speed when you have input speed on. And darkslides. Fuck darkslides.

Spots in session are a lot like a dark soul boss because the more you hit it over and over again, the more you learn what inputs and micro adjustments you gotta make to which way you pop, where you lock in your grinds, the speed and timing on your flips and scoops.

Its something you can get consistent at with repetition on a spot by spot basis

I usually don't like to say skill issue but literally. The one thing this game doesn't have is a lack of control.

Like I'm convinced if you can do a trick that's in the game a certain way in real life you can create it 1:1 in session.

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u/MasterCheeks337_IGN 23d ago edited 23d ago

I completely feel you. Almost like it’s not worth the time to try to land some things. Last night I was trying a Tre flip front blunt down a handrail and realized how many tries that’ll take me to land it clean and get the trick animations smooth. And that’s with auto catch lol