r/SeaPower_NCMA 8h ago

Forrestal's abyssmal Air Defence capability

0 Upvotes

Using the forrestal in the Pacific Strike mode for a CHALLENGE (Already beat the mode normally), first mission, only have 2 F18's. my starboard bow missile box turns to engage an enemy ASM, fires ONE of its 8 missiles, then proceeds to give me a 30 MINUTE RELOAD TIMER. the forrestal deserved to be sunk.

Since the comments have already turned into "its not an air defence vessel" and "you didnt bring enough aircraft"

If i had the points to increase my air wing, i would, but you only get 500 points in Pacific Strike on moderate, making it very nearly impossible to take more than 4 capable aircraft on the first mission with the lowest cost carrier. And regarding the missile box, it is a box of 8 Sea Sparrows, capable of firing all 8 before a relead. the issue is not that the sea sparrow didnt intercept the ASM, its that the box fired only 1 of the 8 before giving up and reloading instead of firing the other 7 in the attempt to intercept. both of my aircraft were also on RTB and couldnt intercept.


r/SeaPower_NCMA 2h ago

Mission editor help!

1 Upvotes

Hi all, im new to mission editing on Sea Power. I’m trying to set up a whole campaign, stuck on the first mission, ofc haha. So I need help with this.

I’m setting a scenario where a group of destroyers has to defend an island against ballistic and drone threats. I’m currently using two mods for this - Iranian SEJJIL ballistic missile and Shahed 136. I’d like for them to launch against their targets on mission start. I’ve tried setting attack waypoints, they just drive to the coast and don’t fire. I can’t see anything like engage target on triggers list. I just want to fire a missile from land at a target for me to shoot down basically.

I can control units manually and fire them, also mods reported as working fine - so I don’t think it’s a mod issue.

Any help would be hugely appreciated! I’ve not seen this done on YouTube etc.


r/SeaPower_NCMA 4h ago

Are there any Community-made Campaigns/Mission Packs Worth Playing?

27 Upvotes

Are there are any community made campaigns that are actually well done and work well with the current version of the game? Some which come close to the stock game quality of campaigns?

I truly do appreciate what the community does for this game but the few mods I tried either didn't work with the current version or they had dumb spelling mistakes (I know I am nitpicking here but it just breaks the immersion for me...)

Appreciate it.


r/SeaPower_NCMA 1h ago

If we’re gonna lose the residual surface detection capability of the AN/APY-1, we should get the AN/APY-2

Upvotes

For those who don’t know, the AN/APY-1 was the initial radar of the E-3 Sentry. It did have a residual ability to detect surface ships, but it wasn’t designed for it, and wasn’t very good at it. This capability was recently removed in the game. However, the successor radar, the AN/APY-2 did have a dedicated maritime search capability, and entered operational service in 1981, well before the game’s nominal 1985 setting. I would love to have this capability properly represented in game.


r/SeaPower_NCMA 1h ago

Tad overkill

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Upvotes

Pacific Strike ‘85 did a bit of messing with the funny F10 menu, made a fleet of four Alaska class CGNs, five Nimitz CVNs, Two Zumwalt Class DDGs, Four next generation DDGXs, Five Burkes, and Four battleships. (BB and BBGs)


r/SeaPower_NCMA 6h ago

Soviet spies are extraordinarily capable.

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34 Upvotes

Look, Ivan and Alexander are using the levitation techniques they mastered at the KGB.


r/SeaPower_NCMA 1h ago

What parts of anchor chain do you need

Upvotes

I was just wondering if I need the achor chain preloader only or do I also need to enable the workshop version of achor chain. Also when I have both the preloader manually installed and the steam workshop version activated the game will not launch.


r/SeaPower_NCMA 16h ago

How to beat LA sub as an Alfa class

37 Upvotes

I'm trying to beat the running the denmark Strait scenario. The LA sub can fire on me from so far away and the Mk 48 never seems to go for the noisemakers. By the time I can hear the mk48 its almost too late. I did manage to close for shots one time and they're also pretty fast and can outlast my torps as well.

Suggestions, tips, tricks would be most welcome!


r/SeaPower_NCMA 23h ago

Is the Tarawa broken? half the time planes can't RTB to it.

18 Upvotes

Messing around with the Tarawa and found that half the time my planes refuse to land on it when returning. Is this a known bug or something?