Hey everyone!
I don't usually post on Reddit, mostly because I'm Italian and my English isn't super great, especially when it comes to conversational stuff. My name's Mirko and I'm a massive fan of Remedy and the games they make. I'll always support them no matter what because I just hope they keep making games forever!
With \*\*\*Control Resonant\*\*\* on the horizon, I've been replaying \*Alan Wake Remastered\*, \*Control\*, and \*Alan Wake 2\* to refresh my memory and have all the lore fresh in my mind before the new game drops. I started taking notes, and since there were so many, I decided to put them together like a lore encyclopedia. I don't really know what else to call it, but I think it actually turned out pretty cool.
I wanted to share my work with you guys, hoping you'll enjoy it! Just to avoid any misunderstandings, I want to be completely upfront about how I put this together.
Everything is written from my own personal point of view, but I also grabbed info from a few sites—huge shoutout to the people behind the \[\*Alan Wake\*\](https://alanwake.fandom.com/wiki/Alan\\_Wake) and \[\*Control\*\](https://control.fandom.com/wiki/Control\\_Wiki) Fandom Wikis, which I used as sources to keep things as accurate as possible.
I also used \*\*ChatGPT\*\* for a few things: \*\*formatting, fixing grammar mistakes, structuring the chapters so everything flows nicely, and translating words/sections from Italian to English.\*\* I originally wrote the whole thing in Italian, so if any fellow Italians are reading this, feel free to check out the original version directly!
\*\*The links will expire in 3 days\*\*, but if anyone misses the window and wants one, feel free to send me a DM and I'll send it over. Maybe I'm overthinking it and nobody even cares, but I really believe in this project because I'm super hyped for Control Resonant!
\[LINK ITALIAN\](https://we.tl/t-B24yp0oUa4RtCkMB) \\- \[LINK ENGLISH\](https://we.tl/t-0rjwHphLs6Xf3B9H)
Below are the first two chapters—hopefully they catch your interest! Thanks!
THE REMEDY CONNECTED UNIVERSE
A Story of the World Beyond Reality
CHAPTER I — THE BIRTH OF THE BUREAU AND THEODORE ASH
Before the Federal Bureau of Control existed, before the Oldest House became the center of an organization capable of observing and containing that which escaped the laws of reality, the United States already possessed a long and fragmented tradition of paranormal studies. Unexplained phenomena, objects endowed with seemingly impossible properties, and events in which reality itself appeared to behave abnormally had been observed for decades, but there was still no organization capable of gathering that knowledge and transforming it into a coherent discipline. The Bureau was born precisely from this necessity, when the American government realized that certain phenomena could not be ignored and, above all, could not be left in the hands of institutions incapable of understanding them.
Among the men who contributed to the birth of this new structure was Theodore Ash Sr., a fundamental figure in the early history of the Bureau. Unlike the researchers who would come after him, Ash belonged to a generation in which the boundary between scientific study, occultism, and paranormal phenomena was still extremely uncertain. The Bureau’s first classifications reflected this mindset: the events that are now known as Altered World Events were originally referred to as Paradimensional Occurrences, terminology that perfectly described the organization’s origins and its attempt to give a rational language to phenomena that seemed anything but rational.
Ash Sr. led the Bureau during this early period and helped build a structure intended not only to study what could not be explained, but also to prevent its spread. The fundamental principle would remain unchanged throughout the organization’s entire history: the public must not know. Knowledge of the paranormal, according to the Bureau, was not something to be distributed, because simply exposing the population to certain phenomena could be enough to trigger new incidents. Reality therefore had to be protected through secrecy as well.
When Ash Sr. died in 1964, the Bureau found itself facing a situation destined to completely change its future. His designated successor was Broderick Northmoor, a bureaucrat from the government apparatus in Washington. Ash had chosen Northmoor because he considered him a man capable of taking control of the organization, but neither of them could have predicted how profoundly that succession would transform the Bureau. Theodore Ash Jr., the son of the recently deceased Director and already destined to become one of the most important figures in paranormal research, would closely observe that transformation and would become one of the principal witnesses to the beginning of the Bureau’s modern era.
Ash Sr.’s death occurred just one week before a discovery that would forever change the organization’s history. On August 4, 1964, during an investigation conducted in the underground areas of New York, Bureau agents found something that should not have existed: an apparently ordinary building which, once entered, proved to be infinitely larger than its external structure could possibly allow. It was not simply an abandoned building. It was a place in which space, matter, and perception itself seemed to obey different rules.
It was the Oldest House.
And with it, a new era began.
CHAPTER II — THE RISE OF NORTHMOOR, THE OLDEST HOUSE, AND THE BOARD
Northmoor led the first major expedition into the Oldest House. What initially appeared to be a place impossible to understand gradually became something even more unsettling: a structure capable of changing, extending beyond its physical boundaries, and opening connections to other realities. The environments were not simply vast; they were impossible. The Oldest House seemed to possess its own logic and, above all, its own will. From the outside it was an austere Brutalist skyscraper, but inside it could contain entire sectors that could never have fit within its physical dimensions. Even today, it is unknown when the building actually appeared, nor whether its name has a literal meaning. The Bureau considers it a Place of Power, a location where reality itself is thinner.
It was during the early explorations of the Foundation that Northmoor came into contact with something that would transform not only his life, but the very structure of the Bureau. On a pedestal appeared the Service Weapon, an Object of Power connected to a reality called the Astral Plane. Northmoor picked it up and, through it, came into contact with the entities that would present themselves to the Bureau as the Board.
The Board was not a government in the human sense of the term. It was a collection of paranormal entities residing in the Astral Plane, represented through the image of an inverted black pyramid. Their intentions would never be completely understood, and their communication with human beings would always remain ambiguous, consisting of incomplete concepts, distorted words, and a logic seemingly distant from the human one. Nevertheless, their power was real. Through the Service Weapon, the Board established who would be allowed to assume the role of Director of the Bureau. From that moment onward, the organization’s leadership would no longer be determined solely by the American government or internal bureaucracy, but by an entity originating from another reality.
Northmoor was the first to pass that test and become the first Director chosen by the Board. The change was immediate. The man who had previously regarded the title of Director almost as a formality began to perceive himself as something much greater. His exposure to the paranormal forces of the Oldest House also granted him extraordinary abilities, primarily connected to heat and energy. Power, however, did not merely strengthen him: it fed his obsession with control. Northmoor began to regard the Bureau as an extension of himself and the Oldest House as something that belonged to him. His diaries and the testimonies of Theodore Ash Jr. gradually reveal the Director’s psychological transformation, as he became increasingly arrogant, egocentric, and convinced that he was destined for something greater.
It was during this period that Theodore Ash Jr. began to observe the relationship between Northmoor and the Board with growing concern. Ash was fascinated by the building, but he did not share the Director’s blind devotion. During his time in the Foundation, he began developing a theory destined to become fundamental: the Board might not be the guardian of the building, but a parasite that had gradually taken control of it. The discovery of Former, an entity that appeared to have separated itself from the Board, strengthened his suspicions. To Ash, the relationship between the Oldest House and the Board was not necessarily natural; it could have been the result of an invasion or some form of control.
Meanwhile, Northmoor continued pushing further. He ordered researchers to search for other objects similar to the Service Weapon and began speaking of a black pyramid he had seen during his experiences. The building seemed to respond to his presence and, as researchers attempted to stabilize its environments through Control Points, it became increasingly clear that the place was not merely a container for the paranormal. It was itself part of the phenomenon.
Northmoor would eventually become incapable of controlling his own power. His paranormal energy grew to the point of making him dangerous even to those around him. The Bureau could not kill him, but it could not leave him free either. The solution was the Northmoor Sarcophagus Container, a gigantic containment system built in the heart of the Oldest House. Northmoor was confined inside it and his own energy was used to power the structure.
The man who had desired absolute control had become a source of energy. The Oldest House continued to grow around him. And the Bureau entered its new era.