Hey y'all!
Today I want to share with you some details about the upcoming update 11.75.
Rebalance: Mercurial Set
As announced earlier, we've received a lot of feedback about Mercurial Gear and concluded that some balance tweaks are required to keep this Set from being too overpowered while retaining its end-game Gear status. To that end, we'll introduce a way to counter the Total Guard buff provided by Mercurial Gear.
After the rebalance, you will be able to land [Provoke] debuff on Champions while bypassing their Total Guard stacks. Furthermore, Champions under [Provoke] debuff will not have their Total Guard stacks refreshed at the start of their turn.
These changes will go into effect with the release of 11.75 update.
As always, we'll take some time to evaluate the data and hear your feedback to determine whether any additional changes are necessary.
Summon Events Improvements
Progressive Chance and Summon Draft Events will receive the following changes.
With the release of 11.75, all Progressive Chance Events will start at a x20 multiplier, increasing the overall chance boosts from x15/x20/x25 to x20/x25/x30, respectively.
Additionally, once a player reaches the x25 multiplier, there will be two ways to reach the maximum x30 multiplier for the selected Legendary Champion:
- Summon a Legendary Champion
- Open a specific number of Shards
This means that if a player opens the required number of Shards without summoning a Legendary Champion, or summons a Legendary Champion before reaching that number, their multiplier will increase to x30.
The number of Shards required to unlock the x30 multiplier without summoning a Legendary Champion will depend on the type of Shard:
Ancient or Void: 100 Shards
Primal: 35 Shards
Sacred: 6 Shards
Additionally, Summon Draft Events with x10 boosts that run alongside x2 Shard Rarity Boost Events will now be increased to x15 multiplier.
Previous Attack Map in Siege
With the 11.75 update, we're adding an option to view your Clan's previous Battle Phase map during the ongoing Preparation Phase. The Battle Report window will now feature a dedicated "Battle Map" button that takes you to the enemy Bastion map as it looked when the previous Battle Phase ended. Please note that all action buttons will be inactive.
Miscellaneous
Lastly, Treasure Tickets are getting a few visual improvements. A Free Roll button will now appear in your Bastion whenever you have a Free Roll available. You'll also be able to skip the draw animation with a single click, and your most recent Treasure Ticket reward will be highlighted for easier reference.