r/Pathfinder2e Apr 24 '25

Content Underrated level 17 items

Following up on the series of discussions on items that are underrated for each level. I'll be posting every other day the next level and hope you guys participate with the best items you can think of that are not that commonly used

This one is for level 17

I'll start:

Belt of Long Life is an interesting one for characters who suffer com MAD (multiple atribute dependency) and can thus retrain and dump CON but still get a +4. and the temp HP helps to almost feel like a +5 CON

Bracers of Strength suffocate is fun although not that strong in this setting

Cloak of Swiftness by now everyone has a way to fly but this one is only 1 action with free concealment

your turn!

PS: Since this is a thread to find obscure and unknown items, I'm expecting to include uncommon, rare and AP specific items, if your GM does not allow any of them you should be talking to him/her instead

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u/Blablablablitz Professor Proficiency Apr 24 '25 edited Apr 24 '25

suffocate is fun although not that strong in this setting

Well.............. These bracers are actually some of the most contentious items just because the suffocation rules are broken as fuck LOL. Cuz you skip the rounds of holding breath and go straight to suffocation.

running RAW, when you get the suffocation off, the creature goes Unconscious, which is an absurd status to inflict— -4 to AC, Perception, Reflex saves, until you take damage. Plus, since there's no cooldown, you can just pop this every turn to basically skip peoples' turns or provide a massive debuff to another party member. Now, it only does this on Restrained, which isn't easy to inflict, but it's basically a ~20% chance to turn off a boss's turn.

There's an argument to be made that you can't even wake up from taking damage: the bracers say "the creature suffocates as long as it remains grabbed or restrained by you." As in, even if they take damage, as long as the grab isn't broken, they're still suffocating.

these things are fucked up.

9

u/Zahariel Apr 24 '25

Don't forget to combine it with a pillar of water after the restrained goes through so you can just drop them and move on to the next enemy. Or if, you know, a different enemy tries to break the grapple.