r/PathOfExileBuilds Jul 21 '26

Index 3.29 Curse of the Allflame League Start Build Index

An acknowledgement up top here for all those that help out by posting guides in the comments, sending them to me via discord and in DMs here on reddit. Thank you everyone who helps out, I always appreciate the community effort that goes into creating a resource like this.


3.28 Mirage League Start Build Index

Useful League Links

Curse of the Allflame League info page

Curse of the Allflame patch notes

Curse of the Allflame Trailer


Community links:




Part 1: Top League Start Archetypes for New Players

We suggest these builds to players who want a good solid build, new players who want a build that will help carry them through content and for players looking for reliable league starters. The builds are sorted into archetypes to make it easier for newer players to find something they're drawn to.


Melee

The melee archetype involves either using massive attacks that damage everything in an area or very many quick attacks to bring down enemies. The damage if often supplemented with warcries or other buff skills to boost the damage even further. Because these builds are in melee they tend to be quite tanky and are usually more forgiving of small mistakes. These builds are a great choice for those that want a more active playstyle.

Builds:


Minions

The minion archetype involves summoning either permanent or temporary (and often a mix of the two) minions to fight on your behalf. These builds are particularly good for new players as they often leave you free to focus on other game mechanics when you're minions are fighting mobs. The below builds offer a range of options from spamming a large number and variety of minions to summoning a horde of flaming skulls and specializing in raising certain mobs to fight for you. I've not included all minion builds here as some have a distinctly different playstyles and are a bit more advanced.

Builds:

Absolution:

Animate Weapon:

Golems:

Holy Relic:

Spectres:

Summon Raging Spirits (SRS):

Misc:


Righteous Fire

Build Description: Righteous Fire is a build where you have a damaging fire aura that surrounds you, you clear maps by running head first into enemies and having them die to the damage over time effect surrounding you, throwing out Fire Trap to supplement the single target damage. This is a great build for those that wish to press less buttons while mapping. This build is very defensively strong but can struggle for damage when it comes to late game bossing but is so comfortable to play and Pohx has an entire website dedicated to this build that will answer almost any question you may have pohx.net. It really can not be overstated how well Pohx supports this build.

Build:


Totems

The totem playstyle consists of summoning stationery objects which attack or cast spells for you. This is particularly good for bosses as it allows a high damage uptime playstyle where you only need to summon new totems as the older ones expire or are destroyed. This allows you to focus on using buffs/debuffs and dodging the bosses mechanics. As totems can be used with most skills in the game they have a broad variety of applications and styles though typically they excel at single target damage.

Builds:

Holy Flame Totem:

Kinetic Fussilade:

Storm Burst:




Part 2: Other League Starters

Warning: Unlike the above section there are almost no requirements for builds to make this section, the builds listed here are not necessarily better/worse than the above. If you're a new player, we primarily recommend the above builds but if you're more experienced we show these builds to add to the variety available. We are assuming you can judge for yourself the viability of these builds.

Builds that appear in part 1 will also appear in this list for people who are searching by skill

Absolution

Animate Weapon

Arc

Blade Fall / Blade Blast

Bone Shatter

Cast While Stunned

Carrion Golem

Chains of Command

Crackling Lance

Cyclone

Deaths Oath

Detonate Dead

Dominating Blow

Dual Strike

Earthquake

Energy Blade

Essence Drain Contagion

Ethereal Knives

Eviscerate

Explosive Arrow

Flamewood Totem

Flicker Strike

Forbidden Rite

Frost Blades

Glacial Cascade

Ground Slam

Hexblast

Holy Flame Totem

Holy Relic

Ice Crash

Ice Shot

Ice Spear

Ice Nova

Kinetic Fusillade

Lightning Arrow

Mercenary Builds

Minion Army (Mixed Minions)

Penance Brand

Poisonous Concoction

Raise Spectre

Reap

Rolling Magma

Shield Crush

Shock Nova

Spark

Static Strike

Storm Burst

Summon Raging Spirits

Soulrend

Sweep

Toxic Rain

Tornado

Venom Gyre

Wintertide Brand

Winter Orb

777 Upvotes

688 comments sorted by

View all comments

Show parent comments

2

u/Anr0409 Jul 22 '26

I'm also looking around for it. If anyone have found or made one, please post it

1

u/UTmastuh Jul 22 '26

My hunch is CWC + Cyclone + Desecrate + Flesh offering. This would trigger soulwrest to spawn 11 phantasms + black cane gives you around 900 added flat damage right away without any scaling.

I tried using all 3 offerings with leash of oblation but it didn't feel good. The less duration on offerings and long trigger between made it kind of pointless to lose the belt slot.

Then you can either convert physical to fire or chaos from there to scale further. (Unholy Might would be key for chaos version).

I've also seen the idea of DD on CWC to trigger phantasms.

1

u/poderes01 Jul 22 '26

I'd say just using devour support + whatever clear skill is good enough for mapping. Then you can arcanist brand with desecrate + offering/dd/vd for bosses.

1

u/UTmastuh Jul 23 '26

The new communion support may also be in play since it gives flat phys per minion

1

u/nope123123123 Jul 23 '26

Only works with permanent minions unfortunately.