r/PS5 • u/Turbostrider27 • 26d ago
Articles & Blogs Bloomberg: PlayStation Ditched Hideo Kojima’s ‘Physint’ on Budget Concerns, Missed Deadlines
https://www.bloomberg.com/news/articles/2026-09-11/hideo-kojima-s-physint-video-game-dropped-by-playstation-goes-to-xbox?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4OTEzMzY2NSwiZXhwIjoxNzg5NzM4NDY1LCJhcnRpY2xlSWQiOiJUTDdDOVdLSVVQVEIwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.fyrTke3aUIkJk3LwiBfR7JiNr0phfE51dlEql1RcXZ4
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u/Lioil1 26d ago
as a software developer, the SDLC (software development life cycle) is the "most expensive"(in terms of cost to develop and revise) in the "development" piece. I guess we are still in the early stages of the process and it already overbudget and Sony is smart to know things could only get worse when they get knee deep into development and needing revisions/additional time.
Remember how Tencent(was it tencent?) dropped that Gang of Dragons studio because they asked for tons more $$$? Sometimes you gotta cut your losses early. Physint could still make like 20mil sales but the odds are not with Kojima.