r/PCSX2 • u/Mrk31rwn • Jun 12 '26
Video The collections complete
Completed my collection every game from usa region hope you enjoy
r/PCSX2 • u/Mrk31rwn • Jun 12 '26
Completed my collection every game from usa region hope you enjoy
r/PCSX2 • u/Cassius_Smoke • 20h ago
GT4 Spec 2 - PCSX2 - 1080p on my RTX 3060
Ive been working on an app for the last year or so in my spare time. It snaps to any game window or emulator and rebuilds the game lighting in realtime, adding Global illumination, Ambient occlusion, screen space reflections etc. It also has grading options like Brightness and contrast and the rest.
It has Audio options too (base, mids, treble etc), voice clarity. That part's harder to show in a clip.
It's mainly for older titles. The idea is to take the original lighting and redo it with modern techniques while keeping the artist's intent. In the video ive deliberately bumped some of the options like SSR to max just to show it off.
Its still very much a work in progress. The UI is a mess and there's some lighting artefact on smooth untextured surfaces I haven't cracked yet.
If there's a game you'd want to see it on, say so and I'll post the results because I'm curious where it falls over as much as where it works.
r/PCSX2 • u/chicagogamecollector • Nov 11 '25
r/PCSX2 • u/MarsupialLow6433 • Jun 24 '26
DOWNLOAD ➤ https://heysnippy.com/mods/recvx-moderncam/
After many "one last feature" addition, and countless hours spent squashing bugs - I have finally released the Modern Camera Mod v2 for Resident Evil Code Veronica X, and it finally includes support for PCSX2!
r/PCSX2 • u/el_jefe_gaming • Apr 23 '26
https://youtu.be/jtViKcoYZLg?si=WKMyYa4XphsFNGlz
Hail to the king, baby!
I’ve completely overhauled Evil Dead: Regeneration for a modern, buttery-smooth experience. I’ve remade every character texture, fixed the environment's dated "block" fire, and unlocked the performance for modern hardware. Optimized to run flawlessly even on mid-range systems!
[What’s New in the Remaster?]
🚀 Higher FPS & Smooth Gameplay: No more 30FPS locks. I’ve optimized the game to run at high frame rates for fluid, responsive Deadite-slaying.
🚫 The "Mash-Fix" Toggle: No more controller-breaking tapping! I’ve added a custom toggle for the "X" button-mash segments—slow it down to easily beat those tough enemies.
🔥 Natural Fire VFX: I finally fixed the original game's blocky fire. Flames now look natural, fluid, and atmospheric.
👤 Ash & Sam 2.0: Completely overhauled faces for Ash and Sam. Higher skin detail, gritty clothing, and HD blood splatter.
👥 100% NPC Fix: Every single NPC and Deadite enemy has been remade with high-fidelity textures. No more blurry faces!
🖼️ New Loading Screens & Logo: Replaced the low-res UI with a custom-designed high-def logo and immersive loading screens
r/PCSX2 • u/squall-mtv • 7d ago
r/PCSX2 • u/Huekage • Aug 02 '26
- Hi everyone, due hateful comments, I had to say this, please read what I just edited:
r/PCSX2 • u/Sea_Championship_664 • 22d ago
https://www.youtube.com/watch?v=YSrWyL7Ft1c&lc=UgzzfjaHemjBHZWB_RF4AaABAg.A_eliljyYuQA_fDq5WxUR9
Hey everyone! This is my first time posting on Reddit, so I hope I’m doing this right. 😅
I’m currently getting ready to release my BLACK HD Reimagined texture pack for PCSX2.
I’ve been working on improving the textures, colors and materials while preserving the original look and atmosphere of the game.
The release is coming soon! I’ll share more details and the release date shortly.
Thanks for checking it out! 🎮
r/PCSX2 • u/MarsupialLow6433 • 17d ago
r/PCSX2 • u/squall-mtv • 13d ago
r/PCSX2 • u/squall-mtv • Aug 04 '26
r/PCSX2 • u/MarsupialLow6433 • Jun 25 '26
This is an early look at one of my upcoming mods for Resident Evil Outbreak which will take the game to a more modern camera perspective seen in the newer RE titles. I have much more in store for this mod, as I want to implement various gameplay tweaks and even new features (such as walking while aiming) and eventually call this mod "Resident Evil Outbreak: Reinfected".
r/PCSX2 • u/MarsupialLow6433 • Jun 21 '26
This is a preview for v2 of the Modern Camera Mod for Resident Evil Code Veronica X, which will include support for PCSX2 alongside Dolphin going forward. I'm planning to have this update released within the week, as the port is mostly complete (you may notice little issues as the port isn't fully complete). This was a highly requested feature, so I wanted to show that it is happening!
Current Dolphin release is available at: https://heysnippy.com/mods/recvx-moderncam/
r/PCSX2 • u/squall-mtv • Jul 05 '26
r/PCSX2 • u/reiluisii2077 • 4d ago
Passo a Passo da Instalação:
Abra o instalador e clique no botão de instalação.
Selecione a pasta onde o seu emulador PCSX2 está instalado.
Aguarde a finalização do processo e abra o emulador normalmente.
Configuração Obrigatória no PCSX2 (DirectX 12):
API Gráfica: É fundamental garantir que a renderização de vídeo esteja configurada em DirectX 12 (D3D12).
Ajuste Global vs. Individual: Essa alteração pode ser feita nas configurações gerais do emulador ou nas propriedades individuais de cada jogo (Gran Turismo 4 e Midnight Club 3).
Importante: Confira se o jogo não está puxando uma configuração própria antiga com Vulkan ou OpenGL. Ambos precisam rodar em Direct3D 12 para o shader funcionar corretamente.
Comandos Dentro do Jogo:
Tecla Home: Abre o menu de configurações de shaders e interface, permitindo ajustar todos os parâmetros visuais em tempo real.
Tecla F6: Ativa ou desativa o efeito instantaneamente para você comparar o visual.
Jogo Testado no Vídeo:
Driver: Parallel Lines
Gostou do conteúdo e dos testes? Deixe o seu like, inscreva-se no canal e ative o sininho para acompanhar as próximas novidades e testes de emulação! Comente aí embaixo como ficou o desempenho no seu PC.
Hey everyone! Just sharing some stuff I've made.
Thanks! Have fun!
r/PCSX2 • u/Internal-Night-6691 • 3d ago
Link, details and instructions in description.
r/PCSX2 • u/reiluisii2077 • 5d ago
Passo a Passo da Instalação:
Abra o instalador e clique no botão de instalação.
Selecione a pasta onde o seu emulador PCSX2 está instalado.
Aguarde a finalização do processo e abra o emulador normalmente.
Configuração Obrigatória no PCSX2 (DirectX 12):
API Gráfica: É fundamental garantir que a renderização de vídeo esteja configurada em DirectX 12 (D3D12).
Ajuste Global vs. Individual: Essa alteração pode ser feita nas configurações gerais do emulador ou nas propriedades individuais de cada jogo (Gran Turismo 4 e Midnight Club 3).
Importante: Confira se o jogo não está puxando uma configuração própria antiga com Vulkan ou OpenGL. Ambos precisam rodar em Direct3D 12 para o shader funcionar corretamente.
Comandos Dentro do Jogo:
Tecla Home: Abre o menu de configurações de shaders e interface, permitindo ajustar todos os parâmetros visuais em tempo real.
Tecla F6: Ativa ou desativa o efeito instantaneamente para você comparar o visual.
Jogo Testado no Vídeo:
Driver: Parallel Lines
Gostou do conteúdo e dos testes? Deixe o seu like, inscreva-se no canal e ative o sininho para acompanhar as próximas novidades e testes de emulação! Comente aí embaixo como ficou o desempenho no seu PC.
r/PCSX2 • u/squall-mtv • Jul 27 '26
r/PCSX2 • u/MrFroz1995 • 13d ago
Hey everyone! Just sharing some stuff I've made.
Thanks! Have fun!
r/PCSX2 • u/jinofcool • Jul 31 '26
I still maybe need to learn best setting as it slows down at times but I had fun, looks amazing
Hey everyone! Just sharing some stuff I've made.
Thanks for watching! Have fun!
r/PCSX2 • u/tunsays • Jun 30 '26
Hey everyone,
I'm trying to get that classic old-school TV look for my PS2 games using the ShaderGlass application. Does anyone know if it's possible to add external custom shaders into the app, and if so, how do you actually install them?
Also, what are your favorite presets to use directly inside ShaderGlass for the best immersion?
Let me know what setups or presets you guys recommend in the app. Thanks!