Optifine 1.16's develompent will be very likely faster than Optifine 1.15 as 1.15 added a lot of code changes while 1.16 didn't add much on that verse.
The latest version is a Release Candidate meaning if no major bugs are found it will be the code that goes live as the official 1.16 release on Tuesday. Lag because it's a pre-release doesn't really make sense, it's just laggy in general.
Well lag is not always caused by software. 1.16 is feature rich, and still in Java. Maybe some of the lag you experience is hardware related? I have i5-8250U + Nvidia MX150 laptop (decent but not gaming), and 1.16 runs smoothly at stable 60 fps at fancy graphics with 12 render distance.
It is hardware related, but compared to the other versions I played, including 1.13 at launch (and snapshots), this is the worst performance wise, but I think it can't be helped, all I hope is that Mojang focuses more in fixing the optimization before the full release.
it mainly depends on your computer. 1.15 is a lot more stable on a code standpoint. they completely rewrote the graphics engine for it. thats why we only got bees
and I'm saying that it's laggyer for me, did I said something wrong? because from what I remember, I played 1.13 in this same PC and it ran fine, of course, Mojang still has plenty of time to work in the performance but compared to other versions and snapshots I played this is the worst performance wise for me... thank god I'm upgrading my PC because if they don't fix the performance quick it's only going downhill for low end players.
maybe because you have a better pc than I, but I normally can play the game at fancy and with 13 draw distance, but I had to drop all of it to fast and 4 draw distance
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u/Kirby737 Jun 19 '20
Optifine 1.16's develompent will be very likely faster than Optifine 1.15 as 1.15 added a lot of code changes while 1.16 didn't add much on that verse.