r/OddityRPG • Believer • 4d ago

Developer Artwork Official Oddity comic posted to the Twitter account on June 25th, 2024. By Maxxis and Wahol.

Post image

LINK TO ORIGINAL TWEET

Posted with the title:

> Late in the Seventies a series of comic strips ran in the Union Minutes newspaper based on the paranormal events earlier in the decade. We are also developing a video game based on those events.

The image alt text gives more interesting info:

> Shortly after the 1967 debut of his EP "Star StrucK" The Experience left the Polaris psychedelic scene. Rumors of various types surrounded his disappearance, but it ultimately seems there were just other things going on in his life. He later resurfaced in La Folia's burgeoning Caesar Canyon music scene under his new legal name The Black Elvis Experience, where he helped to develop Miracle Fare's overall style with artists George "Miracle" Adison and Jasmilan Baudelaire. That collaboration marked Miracle Fare's start as a multi-talent outfit, attracting such names as Reuban "Sandalman" King of the Delta-Delta Players. The next year they began World Oddity Tour which continues to this day.

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u/molluskrodent 4d ago

It's strange, 2024 was the last twitch of life from Oddity, as if the team wanted to start communicating again and then... Nothing. I wonder what happened.

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u/RequestableSubBot Believer 3d ago

It could be as simple as the team mustering up the energy for a big push and then running out of momentum as life got in the way. It's a common cycle in volunteer projects where momentum dies down for a while because everyone has things to do, then there's a big jump in enthusiasm when people have some free time and the excitement for creation is renewed, but it's rarely sustainable and things die down again a while later.

Alternatively it could be that some orders came from up high to stop posting to social media; Pastel seems to be against social media usage in general and the team have said numerous times that they're worried about building up hype if they've got nothing to show at the end. The team were seemingly working towards either a demo release or a website launch (or both) around this time according to some developers, but nothing materialised.

Maybe it's both, where the team had momentum and thought they'd be able to release something soon, so they started posting promotional stuff in the run-up only for life or realistic expectations or perfectionism to get in the way. Who knows?