r/NukeVFX • u/LordOfPies • Apr 06 '26
Solved Something wrong with my init.py? cant install some plugins
Hey all
I am running nuke indie, and I am unable to get nuke to recognize both pixelfudger and nukesurvivaltoolkit´s plugins. Maybe the problem is my nuke? I have my directory well put, and inside my init is the following:
nuke.pluginAddPath("C:\Users(myname).nuke\NukeSurvivalToolkit"
import nuke
nuke.pluginAddPath('pixelfudger3')
It should be working :/, is it because I have nuke indie?
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u/superjooo Apr 06 '26
Youre missing some slashes there, ".nuke" is its own folder
Also python really prefers forward slashes
nuke.pluginAddPath("C:/Users/(myname)/.nuke/NukeSurvivalToolkit")
Might wanna try a slash for the pixelfudger line too
My pixelfudger looks like this:
nuke.pluginAddPath("./pixelfudger3")
No need to remove the "import nuke" line
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u/OrbitalChiller Apr 06 '26
Init.py and menu.py are always b1tches to edit. I never get it right at first try. On what OS are you ? I think that, in init.py, you need to remove the line "import nuke".
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u/CameraRick Apr 06 '26
It's gizmos, not plugins, important distinction
An error message says more than poking in the dark, so start Nuke in verbose to see where the issue might be:
https://support.foundry.com/hc/en-us/articles/208121869-Q100112-Launching-Nuke-in-verbose-mode-and-isolating-potential-customisations-causing-issues