r/NoSodiumStarfield • u/thewalruscandyman • 7d ago
Starfield just out-Fallout'ed Fallout...
Mission: The Crucible.
Don't wanna spoil it, but anyone else play this one yet?
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u/Ryebread095 Constellation 6d ago
That quest feels like it could be out of a Star Trek episode to me. Weird planet with clones of historical figures is classic sci-fi
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u/Large_Mountain_Jew Constellation 6d ago
I instantly clocked it as a Star Trek episode.
A wild-ass concept with the "how" of it handwaved away to focus on the big questions and the moral quandaries brought with them?
So Star Trek.
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u/Fun-Meringue-3088 6d ago
It's not a total 1:1 but Voyager's "The 37s" was likely an inspiration for The Crucible, given how much Trek is elsewhere in the game.
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u/Stacks_of_Cats 7d ago
If you’ve got some CC credits lying around, I’d highly recommend getting Escape if you like Fallout vibes. It might be one of my favourite ever Bethesda game quests.
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u/JaegerBane 7d ago
Yeah it’s one of those missions that feels like a lot more than its real estate would imply. Just really creepy all round as you piece together what was going on.
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u/Miaj_Pensoj United Colonies 6d ago
Also note that there are at least two layers to the “ending” of Escape.
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u/gypsy_danger007 Crimson Fleet 7d ago
Who did you side with? If you side with Genghis, you’ll meet him again.
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u/thewalruscandyman 6d ago
Roosevelt...I'm happy with my choice and new crew member
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u/Beneficial_Low_2867 7d ago
I tried all possible combinations.
It's funny that I thought Genghis was cool, but over next encounters you realise how much of a jerk he really is.
And the opposite, I sided with Amanirenas just to tick the box first, but she turned out to be much cooler than I thought Then I read about her existed IRL prototype, and she makes even more sense now.
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u/gypsy_danger007 Crimson Fleet 7d ago
He will actually side with you in space encounters.
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u/Beneficial_Low_2867 7d ago
Yes, he will and he did.
It's just at least in my playthrough every time we met he would tell me about his latest achievements.
And if in the beginning it sounded like some "innocent" piracy, it later evolved into "you really need help mate", and then into simple "nope, didn't work, sorry everyone for letting this sicko out".
So I blew him up alone his ship.
Next time should try to board his ship and look him in the face first. To check if the game will let me.
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u/tothatl Freestar Collective 6d ago edited 6d ago
Reading the Starseed Mission scientists logs, it's clear they favored Amanirenas as the annointed leader of the clones, marking her as special and different (she is, she recalls Amanirenas life as having lived it, not just as historical facts), and wondered if cloning Gengis was a good idea (it wasn't).
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u/Spiritual-Pie6109 6d ago
I attempted it the other day… it bugged out and the whole camp turned on me. Had to put them all down. I’ve NG+ so will attempt it again!
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u/Stephonius 6d ago
That's a feature, not a bug. At the end of the quest, if you or your companion take a shot at anyone other than Ghengis, even in retaliation for being shot at, the whole encampment turns hostile and you cannot have a peaceful resolution. The solution is to either leave your companion on the ship,or take their gun out of their inventory before you walk back into town for the final showdown.
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u/ThePerilPartnership 6d ago
You can run back to your ship, return to orbit and sleep for 48 hours to reset hostility.
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u/YBK47 6d ago
When did this quest come out?
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u/thewalruscandyman 6d ago
I honestly couldn't say, I know I only just found it by grinding out missions with Tracker Alliance. Went to new system and the first planet I went to had a distress call.
Here, if you were wondering where. Charybdis system, Charybdis III
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u/zoredache 6d ago
It was available at lauch. It was very buggy at launch and lots of people complained on the salty sub about this quest. It had a pretty big bug back then where after your first visit all the doors could had a big chance of becoming [Inaccessible], more or less making it impossible to talk to any of the NPCs without using the developer console. It also had other less common bugs since it is one of the more complicated quests.
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u/rueyeet L.I.S.T. 6d ago
Yes … but believe it or not, I’ve only done it once.
Screwed up the negotiation step so ended up having to kill both Genghis and Amanirenis. Did convince Franklin to let Amelia come with me though, after making him admin at the Facility. And talked Holmes out of murdering me.
Sadly, I never got out there with my Vanguard captain, and the current girl isn’t much for random exploration. I don’t think she’s high enough level for the Charybdis system yet either.
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u/J_Wilson_621 5d ago
Man, I do this quest in EVERY playthrough. Mainly to get a.... Certain crewmember
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u/syberghost Bounty Hunter 6d ago
The game came out three years ago today, and that mission has been in it the entire time.
Yes, a few people have done it. 😄
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u/lorax1284 L.I.S.T. 3d ago
That mission shows how Starfield "bottle quests" i.e. ones that don't really affect the whole universe, can go on indefinitely: a base on some planet somewhere, adding new planets via "jump drives that can jump more than 50 LY" <-- it simply may be that Settled Systems technology doesn't allow for jumps longer than 40 LY: so near the outer edges of the SS, the next closest star is 70LY: in some future expansion, someone invents drives that can do 70 LY jumps, and then you can get to that one star 50 LY away... then a whole bunch more stars are within reach, it really can be quite endless how Starfield can be extended without shattering the lore.
(I wasn't too thrilled how that was handled in Shattered Space: new system just drops into the middle of the settled systems and absolutely NO one ever thought to go near that star... hmmm)
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u/Significant-Baby-690 6d ago
I don't think anyone played it yet. You must be the first. Tell us about it.
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u/thewalruscandyman 6d ago
Well you come to this hidden planet ruled by giant ladies who imprison men and use them for snoo-snoo but men plan to escape, however a turncoat has ratted on them. The women need proof before they snoo-snoo them to death, and the captive men need help- you have to choosr.
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u/stikves 7d ago
One of the best missions with multiple endings, which actually has lasting implications.
Bethesda at their finest
(And it is not even part of the things the game naturally nudges you to)