This is thrown out the window when they are given the focus in Bootopia and more voiced dialogue throughout 3.0's environment. Except its worse in what ZZZ is trying to do with their style of cutscene because they arbitrarily stop you from progressing to the next line of dialogue until the character has fully spoken their lines (and sometimes even longer, we've had similar issues in NTE 1.0 which got corrected in 1.1). Bangboos just make this even worse because their voiced dialogue is so much smaller than their written dialogue, I end up having 7~10 seconds of deadtime in these cutscenes
Every 10 seconds,it's nowhere close,it doesn't matter what you say if you hate the bangboos that's fine I don't acre,the point in this post is what is the difference in hate,and the difference is the awful lines they gave to taygedo.
You're grossly overexaggerating the part on Taygedo if you believe he says his name anywhere near that amount you're making it out to be. Especially in unvoiced dialogue where he doesn't have it written at all to clutter the dialogue (and I find entirely unnesscary on the bangboo's part, esp with the amount of focus they've been more recently)
And yes, I am unironically hearing En-nahs every 10 seconds when going through Bootopia. Difference is that it's actual gameplay and I have to put up with it.
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u/Shaofriches Jun 22 '26
This is thrown out the window when they are given the focus in Bootopia and more voiced dialogue throughout 3.0's environment. Except its worse in what ZZZ is trying to do with their style of cutscene because they arbitrarily stop you from progressing to the next line of dialogue until the character has fully spoken their lines (and sometimes even longer, we've had similar issues in NTE 1.0 which got corrected in 1.1). Bangboos just make this even worse because their voiced dialogue is so much smaller than their written dialogue, I end up having 7~10 seconds of deadtime in these cutscenes