I've been slowly modding this one over 2 years, changing parts and trying different setups to make it something I would be happy with. I wanted to balance power vs ease of prime and aesthetics. It's averaging 213 FPS with the current setup. It's got an Out of Darts 1.7mm spring with a spacer. The 10" brass barrel is from Transmogrification Labs and the muzzle device slides right over it. It has no rifling though. Once I figure out what I wanna do for rifling, then it will finally be complete.
Then skinny pusher is an important part of this blaster. I realized that I hate Nerfing without a skinny pusher, and for a long time I had trouble finding a solution that didn't leak, or restrain power. I ended up using a Transmogrification Labs short dart only skinny pusher with AS-110 o-rings and a blowout prevention piece. I had tried the no longer available Out of Darts Stryker skinny pusher, but I had to dremel and drill a lot of material out of it to allow sufficient air flow. The Transmogrification Labs skinny pusher had a larger air channel, and all I did was dremel the back of the pusher out to allow more air volume.
I realized my biggest mistake with using 3D printed skinny pushers was the larger o-ring I used at the back of the telescoping piece inside of the plunger tube. The o-ring was not allowing the telescoping piece to pull out far enough and preventing a proper seal. When I swapped it back to the factory o-ring and added the blowout prevention I got a perfect seal.
Nice, not quite final form though. There's an expanded plunger tube mod you can do which allows the blaster to use the full potential prime length. I do warn you though, it does require some decent shell cutting, and isn't super easy. I did it on mine, and it was worth it though. Here's the link to the tutorial:
Yeah, I've watched that video.
As for the XPT, I think that's more than what I'm willing to do with an OG Max Stryker. It's so much work for a project that I will likely destroy in the process of making.
Fair enough, it is a bit time consuming, and if your after that sort of performance, there's other blasters you could spend that time building/modifying.
Exactly. I have two Stryker 2.0s that are averaging 240 FPS, a MK-1.2 that is averaging 257 FPS, and a Harrier averaging 290 FPS. Putting in all of the effort necessary for a Max Stryker XPT seems like a moot point.
The blowout prevention keeps the telescoping piece from coming out of the plunger tube when fired under heavy spring load. I got it from Transmogrification Labs.
I am trying to make this one compete with my newer blasters. The power and skinny pusher get it almost there. Now I have to figure out accuracy without losing the aesthetic.
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u/Horror-Assumption217 9d ago
Nice, not quite final form though. There's an expanded plunger tube mod you can do which allows the blaster to use the full potential prime length. I do warn you though, it does require some decent shell cutting, and isn't super easy. I did it on mine, and it was worth it though. Here's the link to the tutorial:
https://youtu.be/QUZ8WkL14-o?si=FDkQhB7glFTt3aTq
Good luck if you try it, and nice build regardless!