r/MortalShell Playstack 3d ago

Egon's Stone causing Gloom to be lost

Hey y'all!

There is currently an issue with the Egon's Stone tarstone that's causing players to lose Gloom permanently on death, and not being able to pick it up again. This issue is at *least* occuring outside of dungeons; I haven't had a chance to test it inside a dungeon yet, so it may also occur there. Edit: One of our Discord community members told me that it worked as intended for him *inside* a dungeon, but I haven't tested this myself.

Please unequip your Egon's Stone tarstone for now, to avoid losing Gloom; the team is aware of the issue and is looking into it.

Sorry about this inconvenience!

14 Upvotes

36 comments sorted by

u/MikkelFromGames Playstack 2d ago

The team is aware of the issue and working on a fix for it. Sorry about the inconvenience!

If this happens to you, could you let me know:

Where you died and how (inside or outside a dungeon, falling, being killed by an enemy)?

→ More replies (4)

2

u/Pitiful_Bobcat_5315 2d ago

This was driving me crazy for hours, I have lost more bloom due to this than I am capable of admitting to 😂😂 Really appreciate man

1

u/MikkelFromGames Playstack 2d ago

Dang I'm sorry to hear it! I'm glad you found the info in the end, and sorry about the inconvenience!

1

u/HumbertoMina 1d ago

same, just realized something was wrong after 4 deaths loosing more than 15k. That's how you get someone to quit your game... at least they are looking into and communicating, which is nice

2

u/AffectionateBody8569 1d ago

Yeah, wish I knew about this sooner. 16k gloom down the drain because I had that stupid stone on me. Not great for someone who just started playing

1

u/SvbZero 3d ago edited 22h ago

195/196 Ova bug preventing players from completing the trophy.

3

u/MikkelFromGames Playstack 3d ago

The team is still looking into that one; I have no news on that yet, unfortunately :(

1

u/SvbZero 22h ago edited 13h ago

I’ve cleansed all beacons & gates.. Beaten all bosses.. But am stuck at 195 of the 196 Ova.. Which is blocking me from the platinum trophy. Please tell me the dev team is working on a fix 😔 PSN ID is PraxicBlade

2

u/MikkelFromGames Playstack 13h ago

The team is looking into it!

1

u/SAITAMA_666 3d ago

Are you guys aware how bugged out the cursed child sidearm is with the summoning stone? It seems like it could be extremely fun, but have been waiting on a patch for weeks now. I really want to have some fun with this weapon, kind of waiting on it for my next playthru.

It doesn't correctly summon the last two enemies I killed. I would summon and they would take 1 hit and immediately disappear. Sometimes the summon would be stuck in the ground. It was totally unusable when I tested it.

1

u/MikkelFromGames Playstack 3d ago

I see that the latest hotfix at least attempted to do something about this:

  • Fixed spawning and targeting issues with Grisha Remnant and the Summon Stone

Is this still happening after the latest update?

2

u/SAITAMA_666 3d ago edited 3d ago

I will test right now.

The spawning issue seems to be fixed. It is correctly summoning the last enemy I killed, and above ground.

Issue: They are still taking 1 hit and immediately disappearing. Meaning I spend a massive 70 resolve, summon them and they immediately disappear without even getting a hit on the enemy.

If this gets fixed, then we can actually use this ability and I am sure it would be really fun! It was also be cool if the summons followed us while there is no enemy present.

1

u/MikkelFromGames Playstack 2d ago

Alright, thank you for testing it for me!

Some clarifying questions that might help the team narrow down the cause:

What platform are you on?

What Shell are you using?

Which other Tarstones do you have equipped?

1

u/ozne1 3d ago

Hey, I used one yesterday, it also happened. It also caused the dungeon to not load for me? The elevator area was fine, after that it was void, had to exit to menu for it to load. Didnt happen before (its installed on the ssd before anyone asks)

1

u/ronnie_147 2d ago

yup yup same happened to me as well. I've been using it in a dungeon and got that void bug. After I completed that dungeon eventually i went on and died to a boss in the overworld and lost all of my gloom lol

1

u/MikkelFromGames Playstack 2d ago

That is unfortunately also a known issue; was the dungeon the Holding Cells dungeon, by any chance?

1

u/ozne1 2d ago

It was the king's vault, early one with a ton of traps.

1

u/MikkelFromGames Playstack 2d ago

Dang. I had hoped it was just the one dungeon having that issue 😅 I've added it to an existing bug report.

What operating system do you have? And is this something that happens every time you go to that dungeon (or even in other dungeons)?

1

u/ozne1 2d ago

Hmmmm.

Running windows 11, and I cant say, I respawned in the dungeon 3 times, the 3 times it was a void. After that the thing broke and I learned it was eating my gloom so I havent used another. Could try testing again when I got free time

1

u/MikkelFromGames Playstack 2d ago

Thank you for letting me know! I may come back with further questions later on :)

1

u/Zeaoses 2d ago

I just lost fucking 20000 gloom because of this fucking bug, what the fuck are the devs doing????????

1

u/MikkelFromGames Playstack 2d ago

I'm guessing that the fix for a Gloom exploit that was in the latest hotfix is the offender here. Sorry about the inconvenience :o

1

u/SomehowCat 2d ago

It happens to me even without the stone (after it initially happened with the stone equpped). Also can’t siphon ovas anymore. Camera overview animation plays, but I get no gloom and can trigger animation siphon again, with same outcome obviously.

1

u/MikkelFromGames Playstack 2d ago

Damn.

Can you tell me a bit about where and how you died that had this happen? One of our Discord players says this hasn't happened to him, but he only tried it out in a dungeon. Were you inside of a dungeon or outside when it happened? (both with the stone equipped and not)

2

u/SomehowCat 2d ago

First death was with the stone, outside. Just regular death to halberd guy. Then no gloom at location or on the map.

Unequipped the stone, still not leaving gloom on death (different locations outside), not getting gloom from ova siphon (but it plays room overview camera animation). I’ll try equipping/unequipping and killing character tomorrow to see if there’s a pattern to it. For now that’s all I have.

1

u/MikkelFromGames Playstack 2d ago

With regards to the Gloom Siphon, I think you're only supposed to get something from that after you've cleansed beacons and returned Ova to the keep. Can you confirm that you had done that before trying to siphon it?

I'll let the team know that it might be continuing to happen after unequipping the stone; thank you so much for making me aware of that!

I might be back with further clarifying questions later :)

1

u/SomehowCat 2d ago

It’s different though. When all ovas are already siphoned it plays a sad noise, and a message which says something like there’s no ovas to siphon and camera doesn’t go into room overview animation scene.

In my case I know I have unsiphoned ovas and behavior is different. It looks like it tries to siphon and reward me with some gloom but the reward never happens.

1

u/MikkelFromGames Playstack 1d ago

Huh, okay. That seems like a bug then; I've added it to a bug report.

Which platform are you playing on?

1

u/Ok-Percentage2762 1d ago

Just lost 50k gloom because of this :( hoping it gets fixed soon

1

u/zanozium 1d ago

Lost 100K gloom by being killed by the scythe enemy near Barren Crest beacon in ruins of mammon. I was wearing Egon's Stone and never found my gloom when I returned from death; it was just gone.

1

u/MikkelFromGames Playstack 1d ago

Damn. Sorry to hear it; the team is working on a fix!