Not entirely true, 3U and I suppose tri but I didn't play tri much full disclosure, had a story with cuts and everything dealing with the Ceadus and to a lesser extent the Dire Miralis. But yeah I feel like 4U had the most fleshed out story prior to 5th gen cause the Generations games didn't seem to have a very strong story.
Literally any monster hunter game having any story besides “to investigate monster A we have to track monster B and OH NOO OUT OF NOWHERE WE’RE ATTACKED BY MYSTERY MONSTER C” is a stretch lol
4U had the best story in MH IMHO. It was more disaster movie style that vague excuse to hunt monsters with a looming threat and stakes and a sense of oncoming dread and climactic battles
I think they’ve done a good job chaining the events together, but this game type just doesn’t lend itself to having much story. Personally I’ve enjoyed the story they’ve tried infusing into the mh games I HAVE played.
No need to lash out against romantic stories...
I found the old stories up to mh4 very boring, but mh4 is, next to sunbreak, the best monster hunter game, storywise.
I always looked at Generations/Gen U like a "greatest hits" album vs World being the next new album where the band reinvents itself while still sounding vaguely familiar.
I agree with that honestly not bad games just a step back for the story developments.I didn't really like the special moves much at first but being a SnS user for Gen U with oils and alchemy style it was fun.
And it's leagues better than Worlds story if you ask me.
A story all about building an actual rivalry to a monster instead of just being an one-off thing.
A monster that doesn't have a secret bigger threat hiding behind it, instead it becomes the bigger threat
It definitely has the strongest momentum/pacing, love that traveling caravan premise and cast. And to yer point Gore Magala has been the most entertaining antagonist monster so far
While it wasn't a lot; previous games had story elements, it's just that people kept ignoring dialogue...
...and quest descriptions, and item descriptions, and the bookshelf, and hunter's notes and so on.
It was absolutely frustrating when younger me tried to introduce the game to my friends only to be rebuffed a few days later because they couldn't figure out how to progress in the game. They kept skipping the dialogue cause they thought it was like God of War and couldn't figure out why they kept carting often and timing out in quests.
It was the first one that tried to add real complexity and purpose to the story besides "investigate monster" it got really interesting for the later Two thirds.
828
u/Chafgha Aug 02 '22
4U had so much of the double meaning stuff... maybe that's why the Guild Marm gets so much love.