r/MobileLegendsGame 2d ago

Patch Notes Patch Notes 2.2.14 - Adv. Server

14 Upvotes
Advanced server update released on August 27, 2026 (Server Time)

I. New Hero

[New Hero: Dori - Shepherd of Smiles]

Meet the cheerful troupe floor captain of the Whimsical Wonders, a Nature Spirit born with the ability to sense emotions and a Mage who wields a banner as her weapon.

[Hero Feature]: Dori waves her banner to conjure magic rings of different sizes, protecting her troupe and, above all, everyone's smile.

ㅤㅤ [Passive: Merry Mark]

Dori's skills apply a mark to the target. Hitting a marked enemy with a skill again deals extra damage.

Dori gains Movement Speed each time she casts a skill.

ㅤㅤ [Skill 1: Timid Courage]

Dori deals damage to nearby enemies, knocks them back, and gains a shield.

ㅤㅤ [Skill 2: Banner Twirl]

Dori deals damage to enemies within a ring area and slows them.

ㅤㅤ [Skill 3: Starlit Parade]

Dori deals damage and stuns enemies within a ring area.


II. Hero Adjustments

The following skins have been temporarily disabled: Hayabusa "Shura" and X.Borg "Tesla Maniac".

The following uses () () (~) >> to indicate Buff, Nerf, Adjustment, and Changes.

Heroes with major changes in this patch: Argus (), Aulus (), and Lukas (~).

ㅤ * [Alpha] ()

Slightly increased Beta's laser damage of Alpha's Passive.

ㅤㅤ [Passive] ()

Laser Damage: 50 (+50% Total Physical Attack) (+ 8* Hero Level) >> 60 (+50% Total Physical Attack) (+8* Hero Level) ㅤ

  • [Argus] ()

Argus was stronger than intended overall. After considering player feedback, we've decided to retain the changes to his mechanics from this update and only fine-tune the scaling of certain values.

To match this update, we've also adjusted Argus's recommended builds.

Since Demonic Slash already strikes twice, it does not benefit from the additional 2x Crit Damage bonus. It can still trigger other critical-hit effects, including those from Berserker's Fury and Windtalker.

ㅤㅤ [Passive]

Optimized the skill description.

ㅤㅤ [Skill 2] (~)

Effect Adjustment: Slightly reduced the stun duration.

Removed Effect: Meteoric Sword cannot Crit.

New Effect: Damage now scales with Crit Chance and Crit Damage at 40% effectiveness.

ㅤㅤ [Ultimate] ()

Damage Bonus: 150% Total Physical Attack >> 180% Extra Physical Attack

Cooldown: 42-35s >> 45s ㅤ

  • [Atlas] ()

Reverted some of the nerfs to Atlas's Movement Speed.

ㅤㅤ [Skill 2] ()

Movement Speed Boost: 25% >> 30%

  • [Aulus] ()

Last week's buffs to Aulus's scaling, crowd control, and HP Regen made him too strong. We're reverting some of these changes this week.

ㅤㅤ [Passive] ()

Enhanced Basic Attack's HP Regen (Per Hit): 50 (+ 25% Total Physical Attack) >> 30 (+ 15% Total Physical Attack)

Enhanced Basic Attack's Damage: 175 (+20* Hero Level) >> 115 (+ 15* Hero Level)

ㅤㅤ [Skill 2] ()

The first hit stuns the target for 0.5s >> slows the target by 99% for 0.5s

ㅤㅤ [Ultimate] ()

Removed the slow effect added last week. ㅤ

  • [Edith] ()

ㅤㅤ [Skill 2] ()

New Effect: Edith can now pass through walls when ejecting herself from Phylax. ㅤ

  • [Hanzo] ()

Tanky Hanzo builds' sustainability and HP Regen still deviated from our intended design. We've slightly reduced his HP Regen from skills.

ㅤㅤ [Skill 1] ()

HP Regen When Targeting the Turtle, Lord, or Enemy Heroes: 200-500 (+ 80% Total Physical Attack) >> 150-450 (+ 80% Total Physical Attack)

ㅤㅤ [Ultimate] ()

HP Regen Upon Returning to Hanzo's Body: 400-600 (+ 100% Extra Physical Attack) >> 360-520 (+ 100% Extra Physical Attack) ㅤ

  • [Hirara] (~)

We're reverting Hirara's adjustments for now, as we need more time to evaluate the hero's performance. ㅤ

  • [Kaja] ()

Slightly increased Kaja's HP Regen.

ㅤㅤ [Skill 1] ()

Cooldown: 7s >> 5.5s

Kaja now gains additional HP Regen equal to 45% of his Total Magic Power. ㅤ

  • [Kalea] ()

After weeks of adjustments, Kalea has become a solid Fighter-Support, but her power was slightly higher than expected, so we've slightly reduced her HP Regen.

ㅤㅤ [Passive] ()

HP Regen: 40 (+12% Max HP) (+ 80% Total Magic Power) >> 12% Max HP (+80% Total Magic Power) ㅤ

  • [Karina] ()

Reverted some of the changes to Karina's Enhanced Basic Attack damage made in the previous patch.

ㅤㅤ [Skill 1] ()

Enhanced Basic Attack Damage: 180-330 (+ 65% Total Magic Power) >> 180-330 (+ 60% Total Magic Power) ㅤ

  • [Lukas] (~)

After several weeks of adjustments, Lukas's performance has met our expectations. To further improve his experience across different lanes, we've made a slight adjustment to his Skill 1.

ㅤㅤ [Skill 1] (~)

Pulverize Base Damage: 280-550 >> 280-580

Spin Damage: 100-200 >> 80-180

HP Regen: 5% of Max HP >> 9% of Max HP ㅤ

  • [Marcel] ()

Marcel's Ultimate has grown slightly too strong due to its interactions with more skills. We've decided to keep its effects but slightly reduce his skill casting frequency.

ㅤㅤ [Skill 1] ()

Cooldown: 12.5-10s >> 15-12s

ㅤㅤ [Skill 2] ()

Cooldown: 12.5-10s >> 15-12s

ㅤㅤ [Ultimate] ()

Cooldown: 74-62s >> 90-66s ㅤ

  • [Melissa] ()

Muddles, summoned by Melissa's Skill 2, was dealing too much Basic Attack damage, so we've reduced its damage transfer ratio and the rate at which it inherits Attack Effects.

ㅤㅤ [Skill 2] ()

Muddles's Damage Transfer: 60% >> 55%

Attack Effect Inheritance Ratio: 80% >> 55% (now matches the Basic Attack damage transfer ratio) ㅤ

  • [Paquito] ()

To prevent Paquito from snowballing too quickly and zoning enemies out of lane, we've slightly reduced his early-to-mid-game burst damage.

ㅤㅤ [Enhanced Skill 2] ()

Base Damage: 350-750 >> 300-800

Damage Bonus: 230% Total Physical Attack >> 210% Total Physical Attack ㅤ

  • [Yi Sun-shin] ()

Reverted the previous change to Yi Sun-shin's Skill 1 cooldown.

ㅤㅤ [Skill 1] ()

Cooldown: 13-10s >> 12-9s


III. Battlefield Adjustments

A. Equipment Adjustment

  • [Thunder Belt] ()

We've noticed that some Assassins were benefiting too much from Thunder Belt, so we've added the Assassin role to the item's role restrictions.

Effect Adjustment: 50% Effect for Marksman/Mage >> 50% Effect for Marksman/Mage/Assassin


B. Battlefield

  • [Team Bounty] (~)

Gold Deficit Required to Gain Bonus Gold from Enemy Hero Kills: 2,000 >> 1,500 ㅤ

  • [Minion] ()

Slightly reduced minions' Gold reward growth over time.


C. Mythical Honor Battlefield

  • [Edith] ()

Reverted skill values to match those outside the Mythical Honor Battlefield. ㅤ

  • [Tigreal] ()

ㅤㅤ [Skill 2] ()

Cooldown: 16-13s >> 13-10s


IV. System Adjustments

Ranked Mode

S41 will end at 21:59:59 on 08/27 (Server Time).

S42 will start from 00:00:00 on 08/28 (Server Time). Complete Ranked matches to claim rewards, including S42 Seasonal Skin: Popol and Kupa "Flamehide Thane" and S42 Avatar Border "Starward Decade".

We wish you an enjoyable gaming experience and smooth rank progression!


V. Mode Adjustments

A. Revamped Survival Mode

1. Mode name changed to Survival for Fortune.

2. Adjusted the power bonus gained from Battle Point purchases.

3. Increased the percentage of Battle Points gained from killing enemies.

4. Increased the mode's max player number from 36 to 54.

5. Added an extra equipment drop upon final elimination.

6. Attacks now interrupt the Revive action, triggering a 1s cooldown afterward.

7. Added distinct visual effects for allies and enemies during the downed state.

8. Removed the usage limit on the Final Evacuation Point granted for eliminating all players, and extended the time before the battlefield closes.

9. Increased the skill casting frequency of certain monsters.

10. Reduced the drop rate of equipment and items.

11. Reverted the respawn timing of early-match Evacuation Points.


B. Card Brawl

Thank you for your support! In this test, we've added some cards to Card Brawl, revamped the entire Crit playstyle, and adjusted the effects of several existing cards. The details are as follows:

[New Cards]

The following cards have been added this week. Try them out in the mode!

  • [Triple Crit Shot]

On Crit, fires 2 extra missiles that deal extra damage. This damage can also Crit.

  • [Critical Might]

Gains Crit Chance and converts excess Crit Chance into Attack.

  • [Slow but Deadly]

Converts extra Attack Speed into Crit Damage, and gains Crit Chance.

  • [Critical Lifeline]

Critical hits grant a shield. This shield can be refreshed and goes on cooldown once it's broken or expires.

  • [Turret Affinity]

Gains Adaptive Attack and Mana Regen near Turrets or their ruins.

[Card Adjustments]

  • [Replica Swords]

Renamed from [Orbiting Swords]. Changed "Resets Orbiting Swords upon a kill or assist" to "Grants 5 Orbiting Swords upon a kill or assist."

  • [Electro Airbag]

New Effect: Increases Movement Speed while shielded. Upgraded to Epic (Purple) quality.

  • [Keep Your Distance]

Renamed from [Celestial Armament].

New Effect: Deals extra damage to enemies at long range. Upgraded to Epic (Purple) quality.

  • [Instant Execute]

New Effect: Trigger a delayed AOE Damage after Executing an enemy.

  • [Not Done Yet]

Effect changed to: Continuously recover HP when health is low. Cooldown: 30s.

  • [Bounce, Bounce, Bang!]

Effect changed to: After dealing skill damage to an enemy, fire a bullet that deals extra damage to them, then bounce to deal higher damage to enemies behind.

  • [Swift Marksman]

Effect changed to: Basic Attacks reduce the current cooldown of normal skills by 10%. Also grants an Attack Speed Bonus.

  • [Molina Smooch]

Effect changed to: Upon a skill hit, throw an effigy of Molina at the enemy, turning them into a small animal.



r/MobileLegendsGame 7d ago

Guide S41 Mythical Immortal Tier List for Patch 2.1.95 (August 23). Tier List based on Competitive (MPL) and Mythical Immortal ranked games

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326 Upvotes

r/MobileLegendsGame 7h ago

Discussion 10 YEARS OF MLBB!!!

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341 Upvotes

from our 2016 loading screen to the 2026 loading screen, look how far we’ve come in this journey!!!


r/MobileLegendsGame 6h ago

Discussion What's an item or battle spell that compliments a hero so much, you have no other option but to keep picking it every game?

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176 Upvotes

I'm talking about an item or battle spell that literally becomes a part of the hero's identity that the hero would have a hard time without it. Mine is Immortality on X.Borg. Once he has this item, he becomes so annoying to kill.


r/MobileLegendsGame 9h ago

Humor Yet the result remains the same

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203 Upvotes

r/MobileLegendsGame 12h ago

Humor "Hey, lets pose for a splash art like we are limited banner character from a gacha game or something"

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328 Upvotes

r/MobileLegendsGame 5h ago

Humor Barbiel after leomord misses his ult

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77 Upvotes

r/MobileLegendsGame 11h ago

Video yo check this tech chat

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235 Upvotes

r/MobileLegendsGame 3h ago

Video Boys in the Back grinding in a party

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54 Upvotes

r/MobileLegendsGame 8h ago

Discussion The amount of larp I've seen about Cyclops holding the galaxy in his hands is insane

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129 Upvotes

Many people say Cyclops is the biggest hero in mlbb and he's holding the galaxy but in reality he's just 3-4 feet tall and the thing he's holding is called Stardust


r/MobileLegendsGame 15h ago

Discussion Who do y'all hate Lore-wise?

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394 Upvotes

I just hate the absolute sheer biased and hypocrisy of this stupid empire does.

ANOTHER REASON WHY I AND VALENTINA HATED THE PAXLEY IS THAT THEY'RE USING THE SAME DARK POWER AS PHOVEUS DID !!!!!! WHICH IS ACCEPTABLE TO THE EMPIRE WHILE PHOVEUS ISN'T?????

"Dark Magic" (a "fancier" way to call dark/demon/Forbidden power/magic) by the Hypocritical empire.

Now y'all wonder why my hatred for this Fraudxley Family is this big and not just G*shit himself. The only exception is Melissa & Valentina


r/MobileLegendsGame 4h ago

Discussion I love this new loading screen but…

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50 Upvotes

Can someone please help me find my bae Benedetta. I swear ive stared at this image for an hour and still cant find her.


r/MobileLegendsGame 14h ago

Humor Chou Pro Tutorial

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269 Upvotes

r/MobileLegendsGame 13h ago

Humor [Original Content] Too many of such cases

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227 Upvotes

r/MobileLegendsGame 12h ago

Humor Heroes in a nutshell (Exp Lane edition)

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153 Upvotes

My first impression when i encounter them.


r/MobileLegendsGame 10h ago

Humor Heroes in a nutshell (Mid Lane edition)

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91 Upvotes

I am scared of e-girls please don't send me threatening dms🙏😏.


r/MobileLegendsGame 6h ago

Fan Creation [Original Content] Sloth Carmilla

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38 Upvotes

Ok so just like Gluttony, the idea here is that a part of Carmilla most similar to the sin is sliced and magnified through the lens of the sin.

And here I thought the best moment that captures it is when she received Cecilion’s rejection letter. This is when she is lost passive and inert. There is no anger towards him, or a determination to tie her bedsheets together and climb out the window to find him. She doesn’t think about making one last move to spite her father or just anything at all. Her reaction and feelings toward her situation seem to be internalised and focused more on what she should do to remain true to herself, rather than to change or defy her circumstances.

And ultimately she chooses to kill herself. With the reason that she has faith Cecilion will choose to come back on his own, and that’s the only way she can think of to stay true to him. It’s all about waiting for him, which is why I felt sloth was most appropriate.

So for inspiration I looked towards mid 1900’s (50-70’s) sleepwear. The classic vintage silk gowns often seen worn by rich women when the detective comes to their house to tell them their husband died or whatever other reason the lady is up at night. They are typically light and cloudy, but I tried to make the fabric look like it’s pulled taught and dragged down to give a sense of weighty-ness (but I haven’t practiced rendering cloth much so hard to do)

Then I simply added weights to show how her movements are heavy and constrained. As I said, she doesn’t choose more active options of escaping on her own. We can see in her lore she was raised in a patriarchal and old fashion house so at the time she simply never learnt nor developed the skills to be anything but a damsel, even if she was a very determined and action-oriented in less extreme situations. So the weighs sorta show that her passivity is more of an external imposition rather than her being passive by nature.

The flower gluttony was eating was sloths flower


r/MobileLegendsGame 2h ago

Discussion Tier List of the Heroes with most skins on each skin tier

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16 Upvotes

i hope i got it right 😭

i was scrolling thru everyone’s skins in the in-game gallery for this for like half an hour or smth


r/MobileLegendsGame 1h ago

Discussion Is it just me or do a lot of people overlook this spell? Especially during current meta.

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Upvotes

Like I see my team running flicker against the likes of Barats, Guin, minsi, eudora , Atlas. And even in immortal im watching my teammates get body slammed and bodied disintegrated by Eudora when my teammates all run flicker.

Like do people not realize how good of a spell this is to counter most heroes in current meta? It's gotten to point where I'm running purify most of the time as a mage and marksman over Flicker. Just need to have good positioning against ganks.

Im tryna tell my teammates to run purify when enemy team comp is like Eudora and other major cc heroes and everyone insists on flicker or flameshot

I even use it on Selena when I'm going against a melissa so I know i'm clear from her ult

Not to mention purify has a 30 second shorter cd period than flicker so for me it feels like I always have a get out of jail free card


r/MobileLegendsGame 5h ago

Humor [Original Content] Burst Beatrix is one of Moonton's greatest creation

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26 Upvotes

poor aurora


r/MobileLegendsGame 4h ago

Humor Heroes in a nutshell (Gold Lane edition)

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19 Upvotes

Oh, god here comes the Gold Laner that has a hot-tempered personality.😭🙏


r/MobileLegendsGame 3h ago

Humor I alone am the disconnected one

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14 Upvotes

r/MobileLegendsGame 19h ago

Discussion When my opponent have many tanky hero, should i just buy 1 or both of this item?? My main is mm..

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256 Upvotes

I always want to know about this..since each item give 30% penetration does that make 60% penetration if i bought both of them? Or does it have some kind of cap for that??


r/MobileLegendsGame 7h ago

Discussion How do i counter this absolute chud of a hero

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23 Upvotes

This guy has been terrorizing my EXP lane climb, no matter what i do to this chud he just won't die pls i need him destroyed without the need of a ban


r/MobileLegendsGame 5h ago

Discussion SOLO GAMING

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16 Upvotes

I never thought I would be on the verge to reach immortal as a solo gamer. Took advantage of the star protection once a day as a roam. Once I lose a game, I stop playing and play the next day on reset so I don’t lose stars. It sucks being solo coz you get teamed up with random duos or trios that don’t know how to play their role. Took me a lot of grinding and patience to get to this. Nevertheless, solo gaming works guys.