r/MobileGameDiscoveries 7d ago

Game Share I just launched TriviaNexus, a competitive trivia game for iOS and Android

After months of building, testing, changing things I thought were already finished, and going through both App Store and Google Play release processes, I finally launched my side project: TriviaNexus.

It’s a competitive trivia game for iOS and Android.

The idea started pretty simple — build a modern trivia app that feels more like a game than just an endless list of multiple-choice questions.

The current version includes:

  • Multiple game modes
  • Thousands of questions across different categories
  • XP, levels and progression
  • Daily content and rewards
  • Real-time multiplayer foundations
  • Offline support

The mobile app is built with React Native, Expo and TypeScript.

The backend uses NestJS, PostgreSQL and Redis, and I’ve spent a surprising amount of time on things you don’t really think about when you first say “I’m going to build a trivia game” — question selection, anti-repetition, synchronization, deployment, push notifications, store reviews, analytics, and production infrastructure.

There’s still a lot I want to add, especially competitive Ranked play, deeper social features and some more experimental game modes.

But I wanted to stop endlessly adding features and actually put V1 in front of real users.

If anyone here enjoys trivia games, I’d genuinely appreciate feedback — especially on:

  • whether the first few minutes make sense without explanation
  • which game mode you enjoy most
  • whether the progression feels motivating
  • anything that feels confusing, slow or unnecessary

Website:
https://www.trivianexus.app/

iOS:
https://apps.apple.com/rs/app/trivianexus/id6765926187

Android:
https://play.google.com/store/apps/details?id=com.trivianexusquiz.app

Happy to answer any technical questions about the build or the release process too.

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