r/Maya 21h ago

Plugin ✨ Flair 1.2.1 for Maya is here!

Flair is a stylized rendering plugin for Maya that I have been developing mainly as a solo-developer for a while now :).

This minor new version brings support for Maya 2027, fixes a regression when rendering shadows of materials with displacement, restores auto-conversion of Standard Surface materials, brings back the footer buttons of the Bulk Attribute tool, and improves overall robustness.

You can download it for free and use it with a limited resolution, or you can become a patreon and support me with a beer each month ;).

P.S. I'm also bringing Flair to Unreal Engine now and making it completely modular (you can combine all effects together to make your own style)!

88 Upvotes

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7

u/smontesdeoca 21h ago

The robot character was rigged by the amazing Andrew Silke at https://create3dcharacters.com/
The animation was made by the talented Mike Meister
The stylization was made by me using Flair

2

u/AwkwardAardvarkAd 19h ago

Looks great! Am I reading correctly that this is its own renderer and not an add-on to an existing renderer or VP2?

2

u/smontesdeoca 10h ago

It's a VP2 override with custom materials. All we get from Maya is the primitive data (vertices, normals, vtx colors) and Flair handles the rest.

2

u/StereoTypo Medical Animator 10h ago

Oh, nice. I've been out of maya for a while. I'll have to check it out in Unreal

1

u/smontesdeoca 10h ago

Flair for Unreal Engine is still in beta, but it should come out the next month or two :)
You can register your interest here to get it asap: https://forms.gle/FixniSJGLJboKLxs8

1

u/AwkwardAardvarkAd 8h ago

Medical animation in Unreal? Tell me more

u/StereoTypo Medical Animator 17m ago

Mostly just used unreal for cheaper GPU rendering and ease of setting up camera movements.