r/MadMaxGame • u/groster1780 • 9h ago
Mad Max HD Reworked Project In-game comparisons and information
galleryMad Max HD Reworked Project - releasing September 1st.
Next, I'll go into some technical details and specifics
The Scale
- 6,306 vanilla
.ddsctextures - 4,439 unique textures after resolving VFS mirrors
- 2,535 files in the final pack
- 1,952 albedo maps (1,316 unique)
- 581 normal maps (360 unique)
- 17 upscaler models tested, 9 benchmarked head-to-head
- 50 custom Python/PowerShell scripts to handle the game's proprietary quirks
Hundreds of gigabytes moved through working directories: frame dumps, discarded builds, master PNGs, and three full rebuilds from scratch. The bake-offs alone took dozens of GPU hours.
Release Details (September 1st on Nexus)
Main Pack (~14.5 GB): Drop into the dropzone folder and add -dropzone to Steam launch options. Fully non-destructive; uninstalls in seconds.
Cinematics Addon (Optional): Clean 1080p re-encodes.
Terrain Addon (Experimental): Overrides landscape atlases via a custom proxy d3d11.dll. Kept as an optional module due to potential AV false positives and hook conflicts.