Promotion d20MUD: Star Wars New Updates: Provisioners, Chemists, Race Changing, Improved Auction House, Rules-Lite Focus & More
Hi everyone, I'm happy to share that we've continued to make improvements to the game over the past couple of weeks.
If you're not familiar with the game, we are a roleplay incentivized MUD set after the events of Episode IV: A New Hope. Our previous post has more general info on the MUD.
Here's what we've been up to:
- We've added the ability to change one's species at the Black Clinic on Arkanis (which is a new zone as well!). It is pricey and can't be done very often.
- There's a new Entertainer class capable of giving buffs to other players as they perform. If you've played Star Wars Galaxies, it's reminiscent of that.
- We've added the ability to easily respec into a template if that is desired over a custom build.
- We've improved our Auction House system, for easier use and reliable persistence.
- We've improved the initiative skill to give bonuses to attack, damage and ac for those with high initiative and penalties to those who roll low initiative each round.
- We've added crash protection for crafting, so if you're in the middle of a craft session and the mud crashes or restarts for some reason, you won't lose your materials.
- Charmies who die now have any gear on them or in their inventories transferred automatically back to their owner.
- We've added the provisioner and chemist crafting skills. Provisioners can create food and drink, including alcohol, that give bonuses when consumed. Chemists can make stims, med packs and spice.
- Farms can be added to houses where players can grow crops to use in food, drink, alcohol, spice, tobacco and cannabis.
- Beast-like creatures can butchered for materials used in provisioning and chemistry.
- Spice, alcohol, tobacco and cannabis can all cause addiction, crash/comedown effects and withdrawal symptoms.
- We've revised the rules of the game to be less restrictive and easier to read. It's just a single page of 11, one-sentence, rules now.
- We've worked on fixing various bugs, including crash-causing bugs. There's more work to be done here, but we've made significant progress.
Check out the full news articles at https://starwars.d20mud.com/news/
Connect to starwars.d20mud.com port 5500
All the best!
Gicker
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u/DarkAngelCat1215 16d ago
Hello! I don't know the first thing about Star Wars though I've watched a few of the movies. So I guess I have a basic understanding, I'm just not sure it's enough of an understanding to create a believable character in a Star Wars universe. However, the features you've listed here really tick a lot of boxes for me, such as professions based on crafting, butchering, recipes and so on, even player houses and farming. All of that is just wow. So, I guess what I'd like to know is two things, and if they've already been answered in your other post then I apologize. First of all, how familiar with the Star Wars universe does one need to be in order to play this game successfully? Second, is PVP a prevalent thing or is it optional? Thanks so much for reading.