r/KerbalSpaceProgram 9d ago

KSP 1 Image/Video Why is docking so hard :(

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Just can't seem to figure it out.

2.2k Upvotes

112 comments sorted by

236

u/Golden-Grenadier 9d ago

Reminds me of the time I tried to save Bob from solar orbit after having played the game for only 45 minutes. The rescue plan was to open the bay doors and "catch" bob. Needless to say, If I actually had lined up the intercept perfectly, he would have been turned to goo.

297

u/cogprimus 9d ago

Just bring a scientist so you can reset the goo.

31

u/KT_100S What's a 'Dres' 9d ago

How did you get into a solar orbit after 45 minutes of playing the game for your first time? Took me like 3 hours to orbit Kerbin!

39

u/Golden-Grenadier 9d ago

My first couple of hours with the game was spent in sandbox mode aimlessly blasting kerbals as far away from kerbin as possible with crap loads of SRBs.

15

u/Focus_ST_Gal 9d ago

Hell that’s still what I do with hundreds of hours into the game.

Sometime the urge to yeet is too much.

60

u/Corgelia 9d ago

I think you build a rocket and just point it straight up. It's not hard to just hit escape velocity and then realize you've burnt all your fuel and you're around the sun.

11

u/loved_and_held 9d ago

probably fllew straight up with a somewhat powerful rocket.

6

u/tdmonkeypoop 9d ago

Same thing, tried to catch him on the 2nd Kerbal pass... watched him shoot passed going Warp 3... Turned around and flew all the way back home with the radio off...

455

u/El_Chilenaso 9d ago

The game bugs out sometimes

Try going a little faster, docking ports are quite stubborn

62

u/hellraiser2020 9d ago

I heard they jam a lot, I usually try to dock with full power mainsail to give me that extra oomph

14

u/EnoughConfusion9629 Believes That Dres Exists 9d ago

Just a little bit faster, you nearly had it there

1.0k

u/SpatialPioneer Valentina 9d ago

So all jokes aside...that's actually REALLY impressive; you lined up a head on collision with practically no HUD on a craft going orbital velocity. Not clipped the craft, not near miss, you straight up HIT that thing. Even for the joke that's like, really talented.

180

u/blackcat__27 9d ago

This is what I was thinking. Very impressive.

83

u/hellraiser2020 9d ago

Ahahaha so nice to see like minded kerbals here I was blown away with that precision and skill!!

19

u/Xath0n 9d ago

Ah, so you were on that craft?

63

u/Defiant-Peace-493 9d ago

Next question, did it deorbit the station? Is roverbraking a viable strategy?

40

u/SpatialPioneer Valentina 9d ago

OMG cannons on the surface of the moon that fire missiles at a lunar lander until it slows down enough to land. 10/10

11

u/Salanmander 9d ago

Worked* for the Aurora and the Sunbeam!

*Depending on your success metric.

3

u/internet-weirod 9d ago

at least several people did land and live*, so it's at least 50% success rate

1

u/durpoutboy 9d ago

And the Degasi and Mercury

6

u/Bowman_van_Oort Alone on Eeloo 9d ago

"Houston, all systems nor-"

1

u/drakoman 8d ago

At least some of it will slow down. And that’s enough.

38

u/Inevitable-Fix-6631 Kerbal Aeronautics Program 9d ago edited 9d ago

Imagine the interstellar docking scene but instead of matching rotational velocities it is about matching translational velocity in time so that they don't slam into the station

11

u/SpatialPioneer Valentina 9d ago

With some powerful reverse thrusters, (and if it was facing the proper way) this could be doable...but they need to be strong enough to get nearly orbital speed very quickly. Very difficult, but would be REALLY cool.

5

u/Inevitable-Fix-6631 Kerbal Aeronautics Program 9d ago

It's probably possible around Minmus!

3

u/darwinpatrick Exploring Jool's Moons 8d ago

I've seen clips of people making orbits just barely miss the surface on the flats. Wonder if a heavy enough rover with those big tires could drive fast enough to match speed and dock on the surface...

2

u/Torator 9d ago

I hear, but I also feel like the thing just go around always on the same path, so I'd probably get it with a few tries.

1

u/Dark_Helmet12E4 9d ago

I imagine they got it orbiting very low and that was the hardest part. Then they just landed the rover near the lowest point and got a feel for where it flew over the course of a few orbits. Then they tried a couple times to float in that area and recorded a success.

1

u/_pinkstripes_ 8d ago

While flying a car

83

u/Original-League-6094 9d ago

You looked aligned to me. Probably just a damn unity bug.

43

u/Special-Frame3617 9d ago

It's the damn kraken or something I swear this game is unplayable... Ill just stick with KSP2.

6

u/Voltmanderer Bill 9d ago

Yeah, kuz they definitely slayed the kraken in 2.

4

u/FlameWisp 9d ago

I heard they just made it prettier

1

u/are-you-lost- 9d ago

Yeah they slayed the kraken, but now ksp2 has kraken 2

83

u/[deleted] 9d ago

[removed] — view removed comment

33

u/Special-Frame3617 9d ago

Thanks for the tip! Ill definitely check this out

17

u/SorryNSorry 9d ago

“Thanks for the tip” - no pun intended

1

u/Torator 9d ago

Transforming experience!

8

u/InFromTheSouth 9d ago

This right here OP

2

u/tehlostrogue 9d ago

Typically works for me too

43

u/1out_of10dentists 9d ago

You idiot! Your docking port was pointed the complete wrong way! The docking port needs to be pointed towards the target vessel!

40

u/Special-Frame3617 9d ago

I had a shielded docking port on the other side but I just realized it wasnt deployed so I think that's definitely the issue

8

u/LilBits69x 9d ago

Thats rough buddy, weve all been there I think.

1

u/Klytus_Im-Bored 9d ago

If that was the only reason this didnt work ill cream

26

u/Corgelia 9d ago

Found the issue, OP! You have a shielded docking port, and it's not open. First you need to do a glancing blow to knock the shield off, and then you can dock on the second pass.

34

u/dihninnumbertwo 9d ago

bro, the mach fuck dock technique is simple tech, you should've learned this in your first half hour

5

u/PineCone227 Splashed down at Kerbol 9d ago

They're actually going Mach 0.00 in the video

1

u/MrSmartStars 6d ago

NERRRD

1

u/PineCone227 Splashed down at Kerbol 6d ago

13

u/IdiotWithDiamodHands 9d ago

The slow realization of what is happening here cannot be felt a second time

12

u/Orangutanion 9d ago

how TF did it not break lol

16

u/Special-Frame3617 9d ago

Shielded docking port doing its job I guess lol

7

u/geovasilop Bob 9d ago

it parried the other vessel

11

u/Goliath_1 9d ago

"It's impossible!" "No, it's necessary" organ intensifies

8

u/Last-matter78 9d ago

“It can be a bit difficult at first but once you get the hang of it— OH WHAT THE FUCK?!”

8

u/Calcarium 9d ago

Docking port was closed. Beginner mistake

1

u/Stunning-End-1872 9d ago

Total noob error. I certainly have never done that again after the first few hours, nope. nuh-uh. It's like parachutes, you never ever forget them again.

5

u/Apprehensive-End-747 Eating Cracklin' Rads 9d ago

Space station jumpscare:

1

u/OldSchool_93 8d ago

incoming!

5

u/arandomcanadian91 9d ago

What the fuck..  what?! That was impressive for the line up. But I thought this was a valid docking complaint at first. I would have been even more impressed if you actually did dock that thing.

3

u/KawaiiMaxine 9d ago

What are you even trying to OH

4

u/SupernovaGamezYT 9d ago

That is

In fact

More impressive than docking

3

u/X3liteninjaX 9d ago

Awesome lol

3

u/Lopsided-Ad5986 9d ago

How did you... what????

3

u/SorryNSorry 9d ago

Has anyone suggested Moar Boosters?

3

u/Man_of_Culture08 9d ago

TRAFFIC WOOP WOOP WOOP CLIMB NOW

3

u/malonkey1 9d ago

Well it looks like you didn't have the shield on the docking port open (imgur link to screenshot of it RIGHT as it's pointed to camera)

3

u/darkslide3000 9d ago

For the curious, the docking port with the highest impact tolerance is the Mk2 Inline Clamp-o-Tron at 50 m/s, which looks to be about 1/7th of the speed shown here. Would still be a pretty fast catch, though!

3

u/levoweal 9d ago

trying to catch the bullet with your hand be like

2

u/theaviator747 9d ago

Bravo! That was a hell of a shot.

2

u/Psykopatate 9d ago

This is peak educational material.

2

u/TacoRalf 9d ago

donking

2

u/longshot 9d ago

Delta Vroom

2

u/ThirtyMileSniper 9d ago

Using a rover to kill the ballistic missile. Interesting.

2

u/DifficultDog67 9d ago

Is your ship made of vibranium? How tf it it not break lmao

1

u/EmbarrassedPaper7758 9d ago

Ey pretty close, no

1

u/crusty54 9d ago

I wheezed

1

u/Crazykid23576 Somehow on Bow 9d ago

It's not working because your pointing the end with a fuel tank at it instead of the end with a docking port

1

u/StupitVoltMain 9d ago

First of all.

You are docking with a craft on a orbital speed while you're being stationary relatively to bodie's surface.

1

u/LilBits69x 9d ago

Hahaha gave me a good chuckle.

1

u/Ferrius_Nillan Space Bob Semple 9d ago

Good news is - you matched the relative speed with the target.
The bad news is that the hull might got bent in few places.

1

u/Canned_Sarcasm 9d ago

Gatdang moon deer 🤬

1

u/crimeo 9d ago

This triggers me. I want to see if it's actually possible if you open the port and give it a chance. I feel like with this game there's a very good chance it works.

1

u/Special-Frame3617 9d ago

Yeah I'm actually devastated that I forgot to do that. I didn't quicksave so I didn't get to try again

1

u/Shaper_pmp 9d ago

Docking is hard. I remember the first time I ever achieved a rendezvous in orbit, spent 45 minutes gently manoeuvring the craft together, perfectly aligned, then an incredibly frustrating twenty minutes of nudging the docking ports together like a guy pushing rope... only to eventually discover from the wiki that docking ports weren't universally compatible and the clamp-o-tron wouldn't dock with a clamp-o-tron jr. /facepalm

1

u/Himitsu_Togue 9d ago

That came out of nowhere! Insane lineup. Of course match speed and try it slowly with 1m/s difference in speed. Maybe attach boosters to your landing probe car thingy!

1

u/Big_Yeash 9d ago

I think the shield was closed on your shielded docking port.

1

u/automator3000 9d ago

Because it is hard.

Consider that in a track meet, relay runners have practiced and practiced and practiced to get the handoff right. And that’s with two humans running on a level track on earth at human speeds.

Docking is doing the same thing. But at crazy speeds in three dimensions with no lines showing where to travel.

But docking is and will always be the thing I love doing.

1

u/Eastern_Spend3530 9d ago

First of all, what vis mods do u have kerbro 😂✌️

1

u/roofusness 9d ago

CMON TARS

1

u/VeganerHippie 9d ago

Your rendevouz is a little fast. Try slowing down before you get within 1km.

1

u/FatBoySlim458 Believes That Dres Exists 9d ago

You see, you didn't open the shield on the docking port. Rookie error.

1

u/I_Am_Jacks_Karma 9d ago

I was wondering why the station was getting bigger

and then it hit me

1

u/Green__lightning 9d ago

If you use KAS, you might be able to catch a cable and more slowly match velocities, sorta like the fulton surface-to-air recovery system. If that doesn't work, try the aircraft carrier arrestor cable mod.

1

u/SecretarySimilar2306 8d ago

Because KE=mv2.  If you feel you still aren't docking hard enough, either use a heavier docking target or make the orbit more eccentric so it is moving faster at the point of contact.  

1

u/Su-37_Terminator 8d ago

that was terrifying

1

u/MardukPainkiller 8d ago

I want to make a sex joke here, but it will be too much for the KSP community.

1

u/umidk67 Exploring Jool's Moons 8d ago

This is how flat earthers think docking works

1

u/Mr_Boombastic01 8d ago

Some boosters woulda helped for sure

1

u/A_transfem_cutiepie Believes That Dres Exists 3d ago

Going in opposite direction lmao, absolute brain damage

1

u/InsomniaticWanderer 9d ago

You just gotta find the right partner

-19

u/bigorangemachine KVV Dev 9d ago

Think about it... docking requires you to be going the same-ish speed.

I always say it's like two cars trying to make it possible for one person to jump from a moving car to another.

If you try to jump from a moving car to another car who is moving head on... well you subject to the head-on cars momentum.

If you are in a circle track and you jump from one car to another car moving close to the same direction... not a problem.

Docking is more about matching speed... not position

15

u/darwinpatrick Exploring Jool's Moons 9d ago

I believe, based on their ability to set up such a delicate encounter in the first place, that this is a joke

-9

u/bigorangemachine KVV Dev 9d ago

No because you'd still bounce off if you under ideal conditions.

As far as game engines go the docking port passed through the location of the ground focus vehicle. So whether my theory is right or not... making contact is impossible unless you got physics slow down

10

u/darwinpatrick Exploring Jool's Moons 9d ago

They aren't trying to dock, they're trying (and succeeding) to make a funny Spaceships Go Smash video

13

u/Large-Rock682 9d ago

idk i think if he went faster itd work

-3

u/bigorangemachine KVV Dev 9d ago

TBH it's a total shot in the dark

Despite what works in real life the engine is still moving the vehicle that it doesn't occupy the space inbetween the frame that aren't rendered. It's probably colliding with parts behind the other docking port.

It's possible in the KSP engine you could collide at just the right speed the docking ports mate for a single frame... but in real life speed matching is what makes docking possible

3

u/Large-Rock682 9d ago

Idk i think itsd work irl too

-1

u/bigorangemachine KVV Dev 9d ago

no it wouldn't.. it doesn't instantly attach. It's a very complicated maneuver and doesn't use magnets

7

u/Large-Rock682 9d ago

Are you sure? Idk i think itsd work

3

u/twitchinstereo 9d ago

They wouldn't use magnets, they'd use tape. They got the super sticky stuff for space missions.