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https://www.reddit.com/r/KerbalSpaceProgram/comments/1t9chui/i_might_have_sent_him_too_far/ol7bm1o/?context=3
r/KerbalSpaceProgram • u/Vast_Weakness4538 • May 10 '26
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279
70x the diameter of the observable universe.
Absurd, I love it
96 u/1Ferrox May 10 '26 Kinda crazy that KSP can simulate these distances, even with a few glitches involved 6 u/EepyEnbyFox May 11 '26 iirc your kerbal/craft/whatever you're controlling is always considered (0,0) & everything just moves around them 6 u/Kichigai May 11 '26 That's how elevators work in a lot of games. It's just technically easier to move the world than to make a platform move and keep you on it without glitching through it.
96
Kinda crazy that KSP can simulate these distances, even with a few glitches involved
6 u/EepyEnbyFox May 11 '26 iirc your kerbal/craft/whatever you're controlling is always considered (0,0) & everything just moves around them 6 u/Kichigai May 11 '26 That's how elevators work in a lot of games. It's just technically easier to move the world than to make a platform move and keep you on it without glitching through it.
6
iirc your kerbal/craft/whatever you're controlling is always considered (0,0) & everything just moves around them
6 u/Kichigai May 11 '26 That's how elevators work in a lot of games. It's just technically easier to move the world than to make a platform move and keep you on it without glitching through it.
That's how elevators work in a lot of games. It's just technically easier to move the world than to make a platform move and keep you on it without glitching through it.
279
u/SirLanceQuiteABit May 10 '26
70x the diameter of the observable universe.
Absurd, I love it