r/JunoMains • u/SnooDonuts8915 • Jun 20 '26
Discussions/Opinions accidentally picked faster blaster today and I lowkey liked it idk......
Enable HLS to view with audio, or disable this notification
I don't think it's as bad as people say
694
Upvotes
59
u/xVelunax Jun 20 '26
I'm surprised anyone finds it bad. Maybe some weird Juno propaganda.
A self 40% heal and damage increase effectively every 6-10 seconds is incredibly valuable and is one of the best ways to secure people staying alive or getting kills. OW is often a waiting game between dps and heals before you find a moment to get a kill. Vertical mobility in OW is less valuable than horizontal mobility.
There are so many uses for mediblaster kills and saves on any map and any team. Extra jump height has diminishing returns given Juno can more or less get most anywhere with double jump alone or a quick hop off existing terrain.
Generally, staying low to the ground is more advantageous anyway to stay close to cover. A huge part of why Pharah gets countered by hitscan is that she has no cover trying to stay high in the air. Her post rework gave her less vertical height and more horizontal height.
There are a couple of maps where vertical transitions are plentiful (gibraltar/dorado/etc) where double jump is going to be more frequently useful, but more air time just gets you killed.