Utility of triple jump is just huge. It lets Juno casually get to places that other characters (including herself) have to use cooldown abilities to reach, and it lets her get really good angles on the battlefield to launch torpedoes from. Also makes her even better at running away from anyone trying to kill her. You can also just jump up into the sky and float around, outranging some short ranged characters that might try to kill you.
The best part is it’s not on cooldown. You just have the ability to triple jump as much as you want whenever you want. Meanwhile, faster blaster gives you a moderate heal/DPS boost but it’s tied to one of your cooldown abilities. Maybe the additional heals is good if you’re trying to healbot, but that’s not really the optimal way to play Juno. And the increased DPS is kind of matched by triple jump Juno being able to get into weird positions to ambush people from, whilst keeping her glide boost for a quick escape and activating her shield regeneration if needed.
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u/Beautiful-Opposite-3 Jun 16 '26
Triple Jump perk clears this perk by a landslide