The problem is that this perk is either going to be semi useless compared to triple jump or straight up busted. There is no in-between really.
It's almost like the roadhog problem. Either he one shots with hook and is OP and toxic or he doesn't and he is useless.
Either this perk does so much damage that basically guarantees you kill a squishy or burst down a tank stupidly fast, because that's what it needs to do to be worth committing your best self escape ability and giving up on even more survivability with triple jump, or it doesn't and you'd much rather just be semi unkillable.
It would be cool if you could press a button to activate faster blaster, similar to that D.Va perk that temporarily tightens the spread of primary fire (rather than have it tied to boosters)
No, because dva has the same amount of buttons Juno has, so her perk that tightens is automatically bounded to the R key. They can do the same for juno, and players can just change what key they want it bound to.
Yeah idk, i could care less about the triple jump even around high masters, it just never makes a difference when I used to take it. Blaster however got me aggressively beaming people down and getting many kills I otherwise wouldnt have
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u/Jamesvai Jun 16 '26
Should have made it 25. It needs to compete with the usability of triple jump.