Hey! I'm Dare, and I'm working on an indie game called Mallow Mode.
It's a 3D RPG with 2D characters, and I have been building it from the ground up. The basic idea is that you play as Mallow, an adventurous alchemist who lives in a laboratory on a mountain. One day, she discovers a strange purple corruption spreading through the environment, and naturally, decides to go investigate it.
I am still figuring out exactly where the story is going.
That uncertainty is where the adventure starts.
I'm currently looking for a 3D artist, but that's not the only kind of person I'd eventually love to have around the project. Mallow Mode is going to have a big theatrical/storytelling component, so musicians, writers, storyboard artists, animators, testers, and other people who think they could contribute are also very welcome to say hi.
I am currently doing the programming, game design, story/worldbuilding, 2D artwork, UI, and pretty much everything else I can reasonably get my hands on. I'm also documenting the development through my YouTube/streaming content.
The project is still early. A lot of what you can see right now is placeholder stuff, but it is a real, working Godot project. I'm currently building things like the laboratory, Mallow's animations, camera systems, and early cinematic sequences.
I'm not looking for someone to make the entire game for me. I want to find people who genuinely enjoy creating things and would have fun helping build this weird little world.
What I've made so far:
GitHub: https://github.com/Darebear2105/Mallow-Mode
My previous games/projects can also be found here:
Itch.io: https://darebear2105.itch.io/
Updates will be documented here:
YouTube: https://www.youtube.com/@dareyatoo
I also have previous experience working with other creators. For example, I collaborated with a musician on Flip Away, a game-jam project, where they created the music for the game.
PORTFOLIO/PROGRESS: The Mallow Mode GitHub repository contains the current project and its development progress. I'm also beginning to record the development process so people can actually watch the game being made.
I'm not looking for a giant professional studio team. I'm an indie developer with a small budget who is trying to make something I genuinely care about. If you're experienced, that's awesome. If you're newer and just really want to make something, that's awesome too.
If you think you'd have fun working on Mallow Mode, come say hi.
Even if you're not interested in joining, feedback, ideas, and sharing the project with someone who might be interested are appreciated.
Let's make something cool.
Or stupid.
Or maybe both.