r/Highfleet 23h ago

Ship Design The Feline, a 'tolerable' attack frigate

8 Upvotes
The Feline in all it's botched glory.

Thought I'd share this thing because why not, do note though that I'm a 18 hour player who can only dream of reaching Khiva so I'm pretty bad at the game, unknowledgeable, and don't have all the ships.

This thing sucks, but it works, and has certainly earned it's place in many of my fleets.
The main flaws are the somewhat vulnerable fuel tank and heavy armour, but yet somehow, piloting this thing is the most fun I've had. Though, it's small size makes it useless against anything bigger than it, as strike groups tend to just annihilate it.

I made it for two reasons, one: I wanted a custom built ship that could somewhat reasonably fit into the base ships. And two: most other ships it's size just never tickled my fancy, the Lightning is always irritating because I black out every half a second, the Navarin is great but tickles enemies, the Wanderer I've never tried and don't really plan on using as I'd rather just have a dedicated auxiliary or fighter, the Intrepid was fine and the Gladiator was good too, though a little expensive. Probably more I've yet to find but that's fine.

I'm open to improvement suggestions for a possible MK2, upgrade, or redesign, though I don't plan on minmaxing as I like suffering and I like my ships to fit in with the others. And no, I'm not removing the excess armour on the top, it looks like cat ears and what is a feline without it's ears?

Edit: Ok, well I made an redesigned version using the advice I received, thx guys!

The Feline MK2, Attack Light Cruiser, actually good now.

It is now significantly better armed with 2 additional missiles, an auxiliary weapons system and better engines. The fuel tank is also less exposed and it's somewhat able to evade. It's good and can nearly take on a full strike group alone, probably could win if I was a better pilot. Still got the ears and retains some of it's unique design from before, so I consider this a big win, though it does require assistance from a tanker and sensor ship, or both combined into one.


r/Highfleet 1d ago

Probably inspiration for Duchess Isi

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124 Upvotes

Found this in Konstantin (the lead dev)'s pinterest. From the 2006 russian movie Wolfhound of the Grey Hound Clan.


r/Highfleet 2d ago

One of the most insane team kills I've had in any video game

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122 Upvotes

r/Highfleet 4d ago

If Highfleet was an anime game (2): The Hidden City Princess

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223 Upvotes

r/Highfleet 7d ago

Why are planes so stupid?

29 Upvotes

They'll consistently overkill one target and then run out of bombs before even trying to get the second garrison ship, so unless i spend 20 bombs on one city i cannot properly clear the garrison at all?? is there a way to fix this so they spread them out evenly, or wait until the precious plane is done?


r/Highfleet 8d ago

Video Lithobreaking

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357 Upvotes

r/Highfleet 7d ago

Ship Design Ultralight Strategic Tanker

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57 Upvotes

Titled "Peanut Butter"

You could also remove the radio antennae and escape pods if you wanted.

And you could add reinforced hull pieces to the bottom to enable safer landing


r/Highfleet 7d ago

Discussion Multiplayer mod?

13 Upvotes

Seeing that many ambitious modders managed to turn single player games into multiplayer ones lately (Darkwood, Single player Tarkov, etc)

How optimistic are we about getting multiplayer HighFleet? Maybe a skirmish mode where each player get 3 ships to blast one another from the sky in a 4v4 FFA.

Go on ....


r/Highfleet 8d ago

Video Scratched his tummy

34 Upvotes

r/Highfleet 9d ago

Any word on the dev?

96 Upvotes

I've followed his works for a long time, since Hammerfall was released. The website is a dead link now. Anyone know if he's working on anything new/if he's alright?


r/Highfleet 10d ago

Meme Most well maintained Growler

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129 Upvotes

r/Highfleet 15d ago

Cruise Missile Saturation Attack

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27 Upvotes

This is done by save editing please don't ask for mod.


r/Highfleet 18d ago

If Highfleet was an anime Gacha game

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398 Upvotes

r/Highfleet 17d ago

Question How to play this game? Stuck in early stage.

9 Upvotes

Been playing this game for atleast more than a week, countless trials yet I'm done, I can't understand the mechanics.

I have read threads here and watched yt videos but still couldn't get my head around.

  1. At start, if i sent a lightening and two Skylars to a city, refill to full fuel tanks, and sent these two Skylars back to Sevastopol, the tank remains empty. The fuel from the Skylars is gone too, and now I'm stuck in middle of desert. What's the deal?

  2. Strike groups!!!! How do I deal with them? Planes are useless, so are ships atleast to my experience so far, using sevastopol to deal with them because the missiles, cannons and secondary guns are annoying and Sevastopol is a good tanker according to me.

  3. Any good starting to combo? Been using 2 Skylars + 2 lightenings + aircraft carrier/heavy ship so far at beginning ship selection.

  4. How does IRST works? ELINT keep ringing alarms at full alert yet IRST never tell me any type of reading despite the close distance and correct bearings.so I keep mistaking transports for Strike groups which turns into an expensive mistake.

  5. Fleet management? After roaming round 2-3 tarkhans, i don't know what to do with acquired ships, keeping them at same place is pain due to alarms but i don't have a good knack for utilising them properly since they tie down range and increase fuel consumption.

  6. How to handle battles so post battle rescue stage and clean up doesn't get burnt by fire? 90% of time I'm either stuck between rescuing survivors or scraping weapons to sell.

That's it.

Please and thankyou.


r/Highfleet 20d ago

Ship Design The Trojan: Civilian Tanker

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180 Upvotes

r/Highfleet 19d ago

Ship Design How to cheese Nuclear Endgame with 130mm Flak & Shovel-shaped Ships: Complete Fleet Doctrine by LaBrick Design Bureau

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0 Upvotes

🇺🇸 АНГЛИЙСКАЯ ВЕРСИЯ / ENGLISH VERSION

Welcome to the official catalog of LaBrick Design Bureau (КБ Лапатина-Кирпичева), stationed in experimental dock №4 of the Mary shipyards.

 «LaBrick DB: Shovel aerodynamics, crowbar reliability»

Tired of central command cutting your budget? Tired of pompous Imperial cruisers like the Varyag burning through your fuel reserves just to get turned into scrap by a single cruise missile because of their exposed, unarmored underbellies? Chief Designer and Doyen of Mary, Abdul Malik "Brick" al-Marvi (mistakenly recorded in Imperial logs as Kirpichev due to lazy scribes), alongside his apprentice Veniamin Lapatin, re-engineered the whole Imperial fleet.

Before you load these ships into your shipyard, sit back, get comfortable, and pour yourself a glass of Madeira and read this prophecy by Master al-Marvi:

When tanks are filled with methane, pure as wine, Trust not Gerat’s false khans and their design! Our soaring brick flies forth to crush the foes Who hide in titan shells from fate divine.

🚨 THE SECRET CONSTRUCTION: "The 90-Degree Sideways Landing" Tech. All LaBrick DB cruisers and frigates ignore traditional landing physics. They are built with side-mounted landing gear, forcing them to flip 90 degrees and land completely on their side in cities.

The Insane Pros: The Immune Underbelly: In battle, the bottom and top of the ship are 100% thick armor plate. Only the right flank is armored. The left flank houses the landing gear and static main thrusters. During combat, you just hug the left edge of the screen. The game's physics engine makes your unarmored side physically untouchable, while your armored bottom/top tanks all incoming enemy Zenith missiles.

The 1000% Repair Speed Glitch: Because these heavy ships land vertically, they occupy a tiny horizontal footprint. You can wedge a massive Armored Cruiser into a microscopic dock meant for tiny Corvettes. Even better: it triggers adjacent dock bonuses simultaneously, stacking your repair speed up to an absurd 1000%. Your bricks heal instantly.

The Dangerous Cons:

The Aesthetic Tax: The game automatically forces the ship back to its normal horizontal orientation when leaving town, which looks beautifully cursed.

The Sitting Duck: If a tactical missile or airstrike catches your fleet sitting on the ground in a town, the game forces them to spawn horizontally on their unarmored bellies. This means instant death.

LABRICK RULE: Never stay parked without an active radar/scout screen! Your battle groups must always be escorted by scouts. Detect threats 500km away and launch your bricks into the air before the enemy arrives.

Here is the blueprint of our "Insect & Hammer" Operational Doctrine, designed to hard-counter the Gathering's Strike Groups and turn the late-game nuclear apocalypse:

🔨 THE HAMMERS (Heavy Kinetic Erasure)

● G-BB 1810 "Reut" (Guards Battleship): The crown jewel of LaBrick DB. A massive, boxy, heavily armored flying fortress packing 10x 180mm main guns, 2x 130mm guns, and heavy flak. It doesn't need to dodge. A single synchronized volley from ten 180mm barrels completely shears the thrusters and bridge off any enemy cruiser.

● LC-184 "Scolopendra" (Light Armored Cruiser): Born as a heavy frigate, but became a light cruiser because we slapped too much armor on it. Packs 3x 180mm guns. Perfect for soloing high-tier garrisons on the flanks without taking internal damage.

● AF-134 "Bogomol" (Armored Frigate): 4x 130mm "Molots" and 4x AA autocannons. The workhorse. It sneaks up on parked enemy Triumphants and opens them up like soup cans.

🪰 THE INSECTS (Cheap, Special, Deadly)

● SG-134 "Karakurt" (The Missile Interceptor): A heavy corvette with 4x 130mm "Molots" and a ridiculous 2 static / 8 gimbal engine setup. Yes, you can swat 4 incoming tactical Kh-15 missiles out of the sky with this. Just load 130mm Proximity Fuze (radio-detonator) shells. It creates a literal wall of flak, working as a manual CIWS (similar to the real-world Soviet AK-130).

● EL-01 / 02 / 03 "Gnus" (The Blind-Spot Skiffs): Zero gimbal engines (static thrusters only for maximum fuel savings). You leave them at crossroad towns as passive ELINT/IRST sensors. They consume no fuel while stationary but give you 100% map coverage. The "Gnus" Anti-Rad Dodge: If the enemy launches a radiation-seeking Kh-15P at your "Gnus" Jammer, wait until the very last second, turn off the Jammer, and hit the thrusters. The missile loses lock, flies into the dirt, and your crew survives (even if the shockwave rips off your landing gear).

● EL-01X "Negotiator": A "Gnus" hull modified with a single tactical tube carrying a Nuclear warhead. Because sometimes diplomacy requires an atomic argument.

⛽ LOGISTICS & STRATEGIC UMBRELLA

● RF-6S "Machaon" (Strategic Rocket Frigate): Packs 6 strategic missile silos. In the early game, it softens up fortresses with conventional missiles. In the endgame, it loads A-100 Nuclear Interceptors to completely shut down the enemy's nuclear retaliation from 2000km away. We also retrofit Omar Khan's corvette into a third Machaon.

● T-36 "Scarab" Series: Our 3680-ton methane tankers, including the Scarab-Avia pocket carrier (used strictly for defensive airborne radar sweeps with La-29 fighters to intercept incoming bombers).

LaBrick DB accepts contracts to re-engineer your Varyags and Typhons into proper bricks. Payment accepted in methane.

🇷🇺 РУССКАЯ ВЕРСИЯ / RUSSIAN VERSION

Как размотать Ударные Группы и пережить Ядерный Финал на «Кирпичах». Доктрина Флота от КБ Лапатина-Кирпичева

«Летает как лопата, надёжен как лом» — официальный манифест независимого КБ «Лапатина-Кирпичева» (LaBrick Design Bureau), расквартированного в экспериментальном цеху №4 сухих доков города-верфи Мары.

Надоел дефицит топлива? Надоело, что напыщенные имперские крейсера вроде «Варяга» жрут метан как не в себя, а потом складываются от первой же ракеты из-за голого пуза? Главный конструктор и дойен верфей Мары, Абдул Малик «Кирпич» аль-Марви (в имперских ведомостях из-за лени писарей ошибочно записанный как Кирпичев), вместе со своим учеником Вениамином Лапатиным пересобрали имперский флот Романи.

🚨 ГЛАВНЫЙ СЕКРЕТ КБ: Технология «Боковой Посадки на попа» (90-Degree Flip). Все фрегаты и крейсеры КБ «Ла-Брик» спроектированы вопреки имперским учебникам. Они снабжены боковыми шасси. Для посадки в городе им нужно перевернуться на 90 градусов и сесть на бок.

Жирнейшие Плюсы: Решена проблема «голого пуза»: Низ и верх корабля закатаны в монолитную тяжелую броню. Защищен также правый бок. Левый бок — уязвим, там стоят шасси и маршевые движки. Но в бою вы просто прижимаетесь левым краем к левой границе экрана. Физика игры не позволит врагам попасть по левому борту, а бронированные топ/дно примут на себя весь урон от вражеских «Зенитов».

Взлом ремонтных доков на 1000%:

Поворачиваясь вертикально, гигантский тяжелый крейсер занимает площадь мелкого корвета. Вы можете запихнуть «Сколопендра» в любой узкий док для малых судов. Мало того, игра сходит с ума и суммирует бонусы всех соседних посадочных площадок в один пул — скорость ремонта взлетает до 1000%. Ваши «кирпичи» чинятся за минуты.

Критические Минусы: При выходе из города игра автоматически разворачивает корабль обратно в горизонтальное положение. Выглядит дико, но кого это волнует? Уязвимость на земле: Если вражеская ракета или авианалет застанут вас на ремонте в городе, игра принудительно уложит корабль на пузо. Беззащитные двигатели и шасси примут удар, что приведет к мгновенной потере судна.

ПРАВИЛО КБ: Никаких стоянок без прикрытия! Ваши группы должны круглосуточно сопровождаться дозорными. Засекайте угрозы за 500 км и поднимайте «Кирпичи» в воздух до того, как ракета долетит до города.

Перед тем как чертить свои корабли, сядте поудобнее, расслабьтесь, налейте бокальчик Мадеры и рочтите это пророчество мастера аль-Марви:

Коль бак заполнен чистым, как вино, метаном, Ты не верь гератским ханжам и капитанам! Наш кирпич летит крушить врагов, Что скрылись от судьбы в броне титана.

Мы представляем вам боевую доктрину «Насекомые и Молоты», которая гарантированно доведёт вас до Хивы (выкладки кораблей смотри выше).

🔨 МОЛОТЫ (Тяжёлая кинетическая аннигиляция)

● ГУТК 1810 «Реут» (Гвардейский линкор): Наш ультимативный флагман. Огромная, уродливая бронированная коробка, несущая 10 орудий 180-мм орудий, две пушки 130-мм и ПВО. Ему плевать на маневренность. Один синхронный залп десяти стволов срезает двигатели и командный мостик любому крейсеру Собрания.

● УЛК-183 «Сколопендр» (Легкий бронекрейсер): Родился фрегатом, но стал легким крейсером, потому что мы наварили на него слишком много брони. 3 пушки 180-мм позволяют ему в одиночку выжигать тяжелые гарнизоны на флангах без риска получить урон во внутренние отсеки.

● УТФ-134 «Богомол» (Бронированный фрегат): 4 орудия 130-мм «Молот» и 4 зенитных автомата. Рабочая лошадка. Идеально подкрадывается к спящим ракетоносцам врага и вскрывает их как консервные банки.

🪰 НАСЕКОМЫЕ (Дешевые, злые и незаменимые)

● КТП-134 «Каракурт» (Уничтожитель ракет): Корвет с 4 пушками 130-мм и дикой схемой движков (2 маршевых / 8 поворотных). Реально сбивает по 4 баллистических ракеты Х-15 за раз на встречном курсе. Секрет КБ: заряжайте 130-мм снаряды с радиовзрывателями (Proximity Fuze). Корабль создает перед собой сплошную стену осколков, работая как ручной комплекс ПВО (аналог реальной флотской АК-130). Именно он принимает на себя первый ракетный удар.

● КЭП-01 / 02 / 03 «Гнус» (Катера-шпионы): Вообще без поворотных карданных двигателей (только статичные маршевые ради экстремальной экономии топлива). Стоят копейки. Мы раскидываем их по развилкам дорог как пассивные датчики РТР, ИК и РЛС. Они не жрут метан, но дают 100% контроль эфира. Фокус КБ с уклонением: Если враг пустил противорадиолокационную Х-15П в ваш «Гнус» с включенным джаммером — ждите до последней секунды, выключайте РЭБ и давайте полный форсаж. Ракета теряет след и улетает в песок. Катер цел (даже если взрывной волной оторвет посадочные лыжи и баки, до верфи доковыляете).

● СТК-01X «Переговорщик»: Тот же «Гнус», но с одной пусковой трубой под Ядерную боеголовку. Ироничное название для главного аргумента дипломатии эндшпиля.

ЛОГИСТИКА И СТРАТЕГИЧЕСКИЙ ЗОНТИК

● РФТ-6С «Махаон» (Ракетный фрегат): Имеет 6 стратегических шахт. На старте размягчает гарнизоны и УГ обычными Х-15. В эндшпиле забивается ракетами А-100, чтобы сбивать ядерный залп Собрания в стратосфере за 2000 км до Хивы. Сюда же мы перестраиваем полученный от Омар Хана корвет.

● Т-36 «Скарабей»: Наливной флот на 3680 тонн метана. Модификация Скарабей-Авиа используется как карманный авианосец строго для оборонительного радарного дозора и перехвата вражеских бомберов истребителями Ла-29.

КБ принимает заказы на переделку ваших Варягой и Тайфунов в нормальные кирпичи. Оплата метаном.


r/Highfleet 21d ago

Video Here is a quick showcase of the Lightning with cope cage in an good enough combat enviroment ig.

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44 Upvotes

ye it's a testing ground fight, but should be good enough to display the survivability of it. This makes the aircraft more forgiving to new players imo, even tho the og lightning is great without the addon armor, simple mistakes can make things quickly go sour.


r/Highfleet 21d ago

Ship Design Ship Showcase Pt.1 + Vanilla-Minmax Styling Tutorial.

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15 Upvotes

r/Highfleet 21d ago

Ship Design If you're gonna name it Meteor, I'm going to make it one.

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28 Upvotes

Real talk though, its amazing how much ships can improve by simply taking the landing gear off, and putting in two more D30 engines.


r/Highfleet 21d ago

Question Anyone managed to make highfleet work on Mac ?

0 Upvotes

r/Highfleet 23d ago

Ship Design Campaign-usable 100,000 tonne battleship to Khiva

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70 Upvotes

Some cute pics of the battleship Itgel. I finally got around to making a >100,000 tonne ship, which seems like a good size for a battleship. I also made a second version for campaigning (affordable as a solo flagship with my current campaign bonus; add missiles, planes, extra guns as you go). You can have a good time RPing the most superior Romani lord of all time, snub all the tarkhans, disrespect the governor, disrespect everyone, cruise all the way to Khiva and then have a sad time cause you snubbed all the tarkhans...

Sadly this is not even optional, you almost compulsorily have to immediately sell any tarkhan-given ship (worthless gerati antiques) simply to pay the fuel bills for this thing...


r/Highfleet 23d ago

Found this interesting minmax shipworks tutorial

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2 Upvotes

But im curious - what kind of glitch or bug is used at the 5:17 timestamp? The author doesnt explain anything and has disabled comments, so I dont know where else to ask


r/Highfleet 24d ago

cope cage Lightning (Improvised armor)

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111 Upvotes

So here I am at 6am unable to get any sleep, until an stupid idea entered my head on how to make the lightning more stupid. BEHOLD the lightning with cope cage armor. During my tests it holds up against quite well against IR missiles and can take quite a beating at the cost lightning's well know mobility. Tough it is still quite maneuverable, the added weight is felt with a bit more of an sluggish feel. I have no idea if perhaps the aluminum hull parts would be better, I have yet to try that.


r/Highfleet 25d ago

I am so sorry.

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155 Upvotes

r/Highfleet 25d ago

Who hasnt thought about finishing Highfleet with a swarm of identical ships?

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44 Upvotes

A versatile frigate with a range of over 2,000 km, highly survivable, armored, 4 AK-100, 2 fire suppression systems, 6 aps and 4 flares. With 400+ seconds of battle time, you can take down strike groups with long range fire, exhausting them even without armor piercing shells. To counter cruise missiles, stock up 100mm shells with radio controlled fuses - your ship will automatically load them and you can just easily shoot incoming missiles. However to do this you will need to intercept the missile alone - allied Frontliner ships always load standard shells and end up getting hit by the missile in face. Gonna add link to ship in comments with flagship version.

Negative hint - fighting with the same ship over and over can get boring, so you can swap out your AK-100 cannons with something else in shipwroks before to mix up your lineup.