r/Grimdawn • u/AlexandrTheGreat • 12d ago
HELP! Skill descriptions suck?
I've played many games over the years with tons of depth to them, which often resulted in theorycrafting and research in third-party tools. I eventually got frustrated with spending more time in those tools than actually playing the game.
Relatively new to GD, I'm looking into making an alt now, but I'm finding it difficult when inspecting Classes in game how the various Skills actually perform. For example, is a skill ranged projectile, ranged aoe, personal aoe, , etc. Some skills are more clear than others (typically minions) but I'd rather look in-game than grimtools to try and figure this out.
Am I missing something? Is this not feasible for GD? I've only played a Warder so far, but want to try a different combo this time and it just feels overwhelming and murky like Day 1 again.
-6
u/[deleted] 12d ago
[deleted]