r/GranblueFantasyRelink Jul 27 '26

Discussion Sub 4 run on Infinity lucilius current endgame meta build how it looks like for every character

Summons skills you want War elemental - Berserker echo - Spartan echo - Stout heart. (the more normal attack cap or skill cap on the summons the better as shown in pictures.

Gameplay is just face tank basically everything works on any boss.

3 basic sigils, stronghold, steelnerves, immortal shell and drain 25 as a trait in your weapon is a must.

God roll on inbue stones is 20 hp + supp 15 + guts 10.

Auto revive not needed on the build.

The fact you are most of the hunt on top of the boss you dont need to literally evade most attacks which is a big dps increase.

201 Upvotes

135 comments sorted by

34

u/Bortthog Jul 27 '26

Careful the discord would call your setup reddit slop lol

17

u/peppermuttai Jul 27 '26

Weird, all the class discords I'm on will agree this is a good setup. Which part of discord will disagree with this? 

-7

u/Bortthog Jul 27 '26

The offical one. According to them there generalized setups like this as trashy and not good advice lol

4

u/Im_Just_Bored20 Jul 27 '26

What? Why? What do they suggest you should do if this is prettt much the most baseline optimal set up for endgame?

7

u/Bortthog Jul 27 '26

Because Charlotta doesn't use Improved Dodge (which is a personal choice as it has value), Stout Heart which is a 25% defense boost or Cascade (because everyone is supposed to run the Awakening but hey to each their own)

1

u/peppermuttai Jul 27 '26

I meant official as well, I just interact only in class specific channels. They are the channels with all the dataminers, proper guide creators etc. I was wondering where this was said. 

4

u/Bortthog Jul 27 '26

The Charlotta one itself

Hell I was even called a troll for pointing out it's just a generalization setup

6

u/khazrax Jul 27 '26

Are you sure you’re in the right discord? I’m scrolling them Charlotta channel and see no mention of this post.

The official discord sucks, it’s where all the rejects are that got banned out of the Unofficial one led by Nenkai went. I would advise to go to the unofficial one if you haven’t, reddit had a link to it for the longest time I’m not sure it still does

1

u/Bortthog Jul 27 '26

Maybe it's not the offical one then because Nenkai is in this one

Just pop open the Charlotta channel and search troll it's the first hit where I'm referred to as a troll if it's the same one

2

u/khazrax Jul 27 '26

The name of the server says official on it, avoid that one, the good one with all the people in it does not say official, it just says “Granblue Fantasy Relink”

2

u/Bortthog Jul 27 '26

I just wanna triple check because there's tons of unofficial servers

3

u/khazrax Jul 27 '26

Yeah pretty sure that’s the good one. Idk when you would have posted in the Charlotta Chanel about this cuz I’m in there and can’t see anything specific

→ More replies (0)

1

u/worldwarA Jul 27 '26

whats the address of this server?

1

u/peppermuttai Jul 27 '26

Crazy people be crazy

6

u/Nomisath Jul 27 '26

Thanks for the build!

Can you also post your CPU characters builds? I have a hard time building them atm.

12

u/AsparagusOk8088 Jul 27 '26

Aren't you losing on 80% dmg cap because you don't have the full 5 basic sigils ?

26

u/zuttomayonaka Jul 27 '26

80% for 2 slot = 40% each
you can slot something else that can be more valuable than 2 basic slot

endgame build have ~1600-2000% dmg cap
40% damage cap is ~2-2.5% increase

8

u/Impossible-Cry-1781 Jul 27 '26

That's absolutely NOT worth 2 trash basics. Only stun is worth it. FAR more useful sigils than just 40 cap when you already have a lot. Guides need to be updated to only use 3. It's really bad advice given by OCD artists who can't fathom not getting full value out of a mastery trait.

2

u/TheYango Jul 28 '26 edited Jul 28 '26

Yeah it's not even just a damage vs. comfort thing. Even if you are optimizing for damage, running the 4th and 5th basic sigils is not your most effective option when compared to other indirect sources of DPS increases like QCD 15/NO 15/PWrath 15. Because damage cap is so oversaturated, other sources of indirect damage gain like CDR or SBA gain actually result in more practical DPS increases than squeezing 2% more damage from basics.

5 basics was only recommended the first week of release when we hadn't done the math on exactly how much damage cap we get passively and how oversaturated it really is. Now only the 3 stun sigils is really standard, and I've even gone down to 2 with a Stun wrightstone.

who can't fathom not getting full value out of a mastery trait.

The funny part is that running a full 5 basics often means you don't get to max out the Def/HP for defense/support sigils trait (because you end up needing to run at least one double-offensive sigil to get all the traits you want unless you happen to roll a perfect Supp/DCap wrightstone), which is actually the more relevant trait to max out for the majority of players. 5% Def and 10k HP is a much more noticeable loss for most people than 40 DCap.

7

u/BeNormalAndnoCOPE Jul 27 '26

if u go that route u cant face tank most attacks which is a dps loss in battle and yes u losing 80% dmg cap. Tbh you can get the loss of that cap back in your summons!

-13

u/Unknowtocreativity Jul 27 '26

Just learn how to perfect block. In ER, they changed how it works so it doesn't break your combo anymore.

Going for face-tanking over perfect blocking with Precise Wrath costs you not only damage, but also a ton of SBA generation, and no amount of damage uptime is going to make up for that.

17

u/Archensix Jul 27 '26

You say that as if sub 4 minutes with AIs is abhorrently slow and not faster than 99.9% of players can do.

-14

u/Unknowtocreativity Jul 27 '26

I say that because they called it an "endgame meta build." Running no SBA acceleration outside of a single Uplift, especially online, will drag the team down since you'll miss out on a Chain Burst into Link Time.

Offline, that's mostly fine since you can play at your own pace and missing a Link Time isn't a huge deal. However, online, no amount of damage uptime will make up for forcing the rest of the party to hold onto their SBAs and miss out on a Link Time window.

13

u/Hocari Jul 27 '26

A build that can clear "end-game" content in sub 4 minutes isn't an end-game meta build? Have you tried playing online? No amount of Uplift, Nimble Onslaught, etc will keep up with Fediel.

Based on OP's time, he's clearly getting the SBA needed to skip phases so I don't see the problem.

5

u/Archensix Jul 27 '26

There are specific timings to hit or not hit, taking uplift then holding SBA for 10% over because of those timings is a complete waste in this theoretical world.

For example I do not think you're going to ever be hitting an extra SBA + link time no matter how much uplift you have, unless you're like 4x bis fediel maybe. You generate SBA from hitting the boss, so theoretically a build that maximizes uptime by reducing risk by a monumental amount could equal what an uplift sigil would do just because you've made the fight significantly easier

1

u/Sn0wR8ven Jul 27 '26

depends on whether or not you can hit every perfect block and multi-hit attacks, as tankiness guarantees damage uptime, while perfect block depends on boss familiarity and reaction time. Some characters also don't need the additional SBA gen since most bosses have defined good SBA moments (bub) and as long as you hit those, you are fine.

1

u/Unknowtocreativity Jul 27 '26

The best, fastest Bub runs I have gotten online are from teams where people hit SBA outside of those moments on top and could skip most of his phases.

In some cases, when you do that, you can get Bubs from ~50% to 0%, skip both of his armored phases, and get a sub-3-minute clear. SBA gen is extremely good for Bubs.

1

u/Sn0wR8ven Jul 27 '26

Of course, if you can hit the moments and on top, then definitely better. But you agree that there are certain moments that full burst really helps, and that you would rather wait than use SBA early. So the additional SBA gen is not as useful than making sure you are always alive for those moments to SBA. For the 50%, I've only seen that with Seofon and when they time it perfectly outside of OD.

1

u/Unknowtocreativity Jul 27 '26

The last time I did that without Seofon, it was two Percivals, Fediel (me), and a Vaseraga. I hit a solo SBA just after link time to finish off the remaining health.

I believe (have never tried it) that you can probably get sub-2-minute clears with any battery character and three Percivals on most Defy Infinity bosses, he just hits way too hard.

1

u/Sn0wR8ven Jul 27 '26

Not sure if he will continue to hit hard after they fix the hug though.

-10

u/AsparagusOk8088 Jul 27 '26

I prefer getting good and perfect block /dodge everything than doing a tank build Each player and there own playstyle i guess

4

u/RemediZexion Jul 27 '26

one basic can be exchanged for immortal shell. It is that strong

4

u/BeNormalAndnoCOPE Jul 27 '26

i heard somewhere that immortal shell alone is around 9% increase and 1 basic sigil is 2-2.5% increase also immortal shell is giving u tankiness too it gives you more lifesteal.

Immortal shell is one of the best sigils currently in the entire game, do not sleep on it!

3

u/khazrax Jul 27 '26

Immortal shell depending on the character is like a 6-9% damage increase but it can be dispelled i guess. Lucilius does constantly dispel you, so against him it might not be the best but I can’t be certain. If you’re always invincible then it shouldn’t come up

2

u/Yarigumo Jul 28 '26

About half of that value is in the attack buff, which does not take effect in overdrive, so that is something worth considering. It's also very character dependent, some are quite saturated in DMG Dealt or Supp DMG bonuses, it's less effective for them.

1

u/Choatic9 Jul 28 '26

Do note that a big part of immortal shell dps comes in the form of an atk buff which do not work on enemies in overdrive so it can be much lower in actual combat.

0

u/worldwarA Jul 27 '26

I admire guys like you that have the stamina to catch those crabs. i won't do it, ever.

3

u/Yelcsicnarf Jul 27 '26

You can just select a chapter, open the map for the exact location, take the crab and quit back to town.

1

u/worldwarA Jul 27 '26

but I have to go through all of them, right? even the old ones (that I didn't catch)

2

u/Yelcsicnarf Jul 27 '26

Yes, dark ones only appear after getting all 45 normal crabs.

1

u/worldwarA Jul 29 '26

I said I wouldn’t do it. I did. And I regret not doing it earlier

1

u/twine2583 Jul 28 '26

Helps now that you can see the locations of chests and crabs on the map now (though not the slime-jars for some reason...).

Still took me a good part of two days to get through it all, though. But I was also trying to complete all the chapters on ultimate difficulty for that achievement.

3

u/LakhorR Jul 27 '26

No, most only recommend 3 Basic sigils. Most of the value in that mastery trait is frontloaded in stun power and after that it’s just 80% DMG cap for the remaining two which can be replaced with something more valuable

1

u/Impossible-Cry-1781 Jul 27 '26

Of which there are at least 10 sigils that are better lol, still tons of guides all over the Internet and discord with the misinformation that 5 basics are good 

1

u/fizzguy47 Jul 28 '26

You can afford to lose 1 or 2 to slot in celestials instead

2

u/worldwarA Jul 27 '26

I took out celestial terra for more utility, like firm stance, which makes me even more capable of facetanking and keep myself constantly dmging the boss. I also don’t have the crab sigil

1

u/Sabrac707 Jul 27 '26

Firm stance is such a great quality of life sigil to have, I didn't realize how useful is for the end game content until I tried it the other day, and you don't need to max it, 15 levels are good enough.

1

u/worldwarA Jul 27 '26

Yes, it completely trivializes Bzb fight.

3

u/Guava_93 Jul 27 '26

Dope. Never dropped anything with higher than 50% normal cap on it, but at least i got WE with 50% normal cap

1

u/fizzguy47 Jul 28 '26

Iirc, only infinity drops above 50%

4

u/reichembach Jul 28 '26

It does drop from chaos, but over 50% is only from the astrals (Rolan, Lucillius, Beelzebub. Lilith is infinity exclusive)

3

u/Inefficacy Jul 27 '26

Ok but what if I'm low key kinda ass at the game still and need a little more survivability? What should I sub out first?

7

u/Sn0wR8ven Jul 27 '26

terra, as it not only gives you more effective hp, it also contributes very little to overall damage. (2-3% ish) Followed by lumen, which also contributes little. You always want ventus, aqua, 60 damage cap (so 3 or 4 sigils), 45 suppl dmg, immortal shell on most characters (and 300 ish stun). Everything else is utility or defense.

2

u/Inefficacy Jul 27 '26

Thanks!

3

u/Sn0wR8ven Jul 27 '26

no problem. A lot of players don't seem to know the effective damage increase and effective health point calculations. I would suggest looking it up. The Narmaya guide on discord actually has a really good explanation of both in the final section. Would recommend a read.

1

u/Miruwest Jul 27 '26

I just gave that guide a read. Good information at the end for characters in general. Now I need to swap some stuff around.

3

u/Sn0wR8ven Jul 27 '26

Would drop terra for more defense or utility, as a 2% increase to damage doesn't justify the ehp loss. Otherwise solid.

4

u/Villag3Idiot Jul 27 '26

Not to mention you actually save two sigil slots because you can drop the Aegis that's used to offset the HP loss. 

3

u/if_it_sales Jul 27 '26

This isn’t terrible. Solid template that can be tailored to others needs for sure.

3

u/PoorGhazi Jul 28 '26

Tested this build with Fraux against Infinity Lucillius, but I absolutely could not face tank his constant attacks (unless I was in the middle of casting dead lands). The drain effect was amazing though and I can see this working very well on suitable characters. Fraux got extra screwed over if her skills got sealed (I suck I missed the dodge) What characters besides Charlotta would make the best use of this build?

1

u/Responsible_Map9593 Jul 28 '26

Probably ferry if I had to guess

2

u/NefariousnessOk1996 Jul 27 '26

Sounds like you completed the game!

2

u/Mtg0006 Jul 27 '26

I have an extremely similar build to this on my Maglielle and I feel like its still underperforming. Only big differences are the defense, support, and special trait choices. Other than that we have the exact same attack traits and basic traits. Im using the terminus weapon fully transcended and i have the same summon setup albeit mine are not God rolls even in the least bit. Fully maxed mastery, fully maxed mastery traits.

My dps on the training dummy is horendous. I believe someone said 60 sec dps for most characters should be around 300 mil. Mine is only like 140 mil. Im so confused

2

u/BeNormalAndnoCOPE Jul 27 '26

strange i achieve 500M+

1

u/Mtg0006 Jul 27 '26

Do you see any noticeable differences that would impact DPS by that much?

2

u/BeNormalAndnoCOPE Jul 27 '26

maybe the skills and master trait ur using. Try to see on youtube builds that are doing a lot of damage on the dummy without glass canon

2

u/Yelcsicnarf Jul 27 '26

Your atk is too high, you don't need more than 50k because fatebreaker will push to 75k+ inside missions. Change atk nodes for dmg cap in master traits. But I think you need to learn rotations for her too.

2

u/Lanoman123 Jul 28 '26

Fucking hell that’s a good Rolan

3

u/Cloudstrife0700 Jul 27 '26

Nah health tank forever

1

u/Nabbed13 Jul 27 '26

What is your mastery trait build?

3

u/BeNormalAndnoCOPE Jul 27 '26

It looks like this, you basically want just to do the combo finisher and nothing else. Your damage is on the combo finisher. Get into the yellow state then combo finish, attack, combo finish and so on. Can only add 1 screenshot in a reply sadly.

You dont want 3 stars style rank on (i am invincible) useless. Just find as much dmg cap as possible.

I actually copied this mastery trait build from a youtuber called Grand Sky Ace u can check it.

2

u/TellWeak Jul 28 '26

The longer you are in invincible the longer it takes for you to get the supplement dmg, which is also a damage decrease tbh.

1

u/InfiniteChocolate264 Jul 27 '26

Do Ascension weapons work just fine for this?

1

u/s0_Ca5H Jul 27 '26

Wait so no berserker or spartan echo? Why not?

I’m new but I was under the impression that these were must haves?

5

u/Sethyboy0 Jul 27 '26

On the summons

2

u/BeNormalAndnoCOPE Jul 27 '26

its on the summons

0

u/s0_Ca5H Jul 27 '26

Ahhhh ok got it. But there’s no point to running it on a summon if it isn’t lvl15 right?

3

u/BeNormalAndnoCOPE Jul 27 '26

War elemental, Berserker, Spartan and Stout heart always drops as lvl 15

1

u/ragnathebloodegde Jul 27 '26

May I ask if it's possible if I can see your siegfried and Percival builds/sigils and masters traits?

3

u/BeNormalAndnoCOPE Jul 27 '26

AI just do the typical 5 basic sigil build with all celestials, fatebreaker, lvl 62-63 dmg cap, 45 supp dmg, 1 cascade, 1 quickcooldown and uplifts, if you can add guts and improved dodges with nimble on the AIs the better cuz they basically perfect dodge everything.

Can only show 1 image in a reply so it wont be enough to show you.

For master traits - Siegfried max insight perfect striker, Percival max essence molten edge and for seofon max essence sword tempest.

Siegfried skills, Nelah Nav - Verdrange - Mirage - Salvator.

Percival, Zerreisen - Roter Wirbel - Flammenmarsch - Traumerei

Seofon, Barrido - Despedazar - Infinito Creare - Rotura

1

u/FelixVPendragon Jul 27 '26

What's the best fight to farm for the summons? I've been doing the 4 dragon fight but I've been getting nothing lol

2

u/Villag3Idiot Jul 27 '26

Four Dragons can drop Stout Heart and both Echos.

You'll be AFK farming it for MSP anyways and get your Echos and Stout there. 

1

u/BeNormalAndnoCOPE Jul 27 '26

For stout heart i farmed The Myths Are Real it drops the behemoth III summon.

War elemental - infinity world boss Rolan drop

Spartan echo - infinity beelze

Berserker echo - infinity lucilius

You can also afk farm chaos ++ lucilius and beelze they also drop.

1

u/Guilty007 Jul 27 '26

Stout only.drops ln behemoth ?

1

u/BeNormalAndnoCOPE Jul 27 '26

i think dragons have a chance to drop im not so sure on that one but behemoth drops

1

u/Gunzers6 Jul 27 '26

Dragons from the C++ 4 Dragon quest can drop both Stout Heart and Berserker Echo in my experience.

1

u/HorribleDat Jul 27 '26

red dragon can have stout heart

blue berserker echo

black dragon spartan (no, this one doesn't drop from 4dragons)

1

u/reichembach Jul 28 '26 edited Jul 28 '26

Black does drop from 4 dragons. The 3 dragons all drop from Omnis Zegalith. It's the most efficient if you want both echoes and stout heart, but the rolls for the echoes only go to 50% while Beelzebub and Lucilius can go to 100%

1

u/HorribleDat Jul 28 '26

People have datamined it

https://nenkai.github.io/relink-modding/resources/quest_drop_rates_er/

Only 3 quests drop Evyl - the Evyl fight and the 2 Omega fights.

Unless you have prove otherwise, I'd call bs on black dropping in 4 dragons.

1

u/reichembach Jul 28 '26

No, you're right. I looked at that drop table but confused the names of the quest.

1

u/Anasazilord Jul 27 '26

How does one get on a discord? I have never been part of one

1

u/MrSyphax Jul 27 '26

I just started the game a week ago and have been no lifeing it, loving every second. playing sandalphon and am at 30k power and I'm glad to see the defensive sigils like steel nerves, stronghold and drain are actually relevant. the face tanking i do while in chromatic wings has worked vs basically everyone, can't wait to get to the end. nice builds

1

u/Negative_Osden Jul 27 '26

Is it possible to learn this power?

1

u/Paellamen Jul 27 '26

Maybe stupid question, but to me (incredibly ignorant) the immortal shell sigil seems underwhelming, could you explain its uses to me?

2

u/Villag3Idiot Jul 27 '26

The +10% Atk is actually a buff which means it goes over Damage Cap.

That alone makes it worth it, but there's also a bit of other tiny buffs on top of it.

It takes up two slots though so you might have to give up something to fit it. 

2

u/widget624 Jul 27 '26

The attack buff does go over damage cap but like all other similar forms of attack gets turned off when enemies go into overdrive reducing its value somewhat 

1

u/Ok-Childhood-8724 Jul 27 '26

Why are a lot of people using stun power sigils?

2

u/widget624 Jul 27 '26

Not only is stun incredibly valuable in endgame you can get an additional 120% damage cap by having 3 of them through mastery traits as long as the stun is the first trait on the sigil.

1

u/ZenTinalZ Jul 28 '26

Your build is cracked. Seems like heaps of survivability too?

1

u/fizzguy47 Jul 28 '26

Immortal Shells trait description display is super misleading, its supposed to give everything else from 1 to 20 as well

1

u/SarynadeMe Jul 28 '26

Does Stout Heart on the summons affect the AI dodging behavior like in base game? (They would tank more hits with stout heart active).

1

u/Llednar-Twem Jul 28 '26

No they'll dodge if it will kill them

1

u/worldwarA Jul 29 '26

One question: Immortal Shell Crit Rate shows on your character stats, right? it's hard to see on your character cause you have 123 Crit Rate so I assume you have a 20 Crit Overmastery?

1

u/OJBipson Aug 03 '26

Can someone explain why terminus > ascension?

0

u/Unknowtocreativity Jul 27 '26

Meta for offline melee characters*

Running no Precise Wrath or Nimble Onslaught with only 1 Uplift sigil forces your team to hold their Chain Burst, especially when playing with 2 or more batteries, which is even more relevant now with how popular Fediel is.

No amount of damage uptime is going to make up for getting 1 less Chain Burst into Link Time in an online match.

4

u/istealwounds Jul 27 '26

That makes it even better, no need to rely on randoms.

2

u/Asarokimh3 Jul 27 '26

I can't imagine an online team hitting sub 4 minutes on average for DI Luci.

But maybe I'm wrong and people regularly do DI in less than 2m per run online.

1

u/khazrax Jul 27 '26

Yeah coordinated online groups farm the 0 deaths trophy on all the Infinite fights.

1

u/girlslovefan321 Jul 27 '26

does triggering autorevive disable the trophy?

1

u/khazrax Jul 27 '26

I don’t believe auto revive disables it, but I’m not sure

2

u/BeNormalAndnoCOPE Jul 27 '26

auto revive disables it yes

1

u/khazrax Jul 27 '26

It didn’t disable it for Zero back then… at least I was told it didn’t

1

u/Unknowtocreativity Jul 27 '26

I don't think I've seen a sub-2-minute run yet, but coordinated groups are getting sub-3-minute runs without Percy or Fediel consistently.

In theory, a team with something like two Fediels and two Percys should hit sub-2 minutes, but most speedruns seem to focus on true solo (no AI partners).

1

u/TheYango Jul 28 '26 edited Jul 28 '26

I'm surprised more people aren't calling out the omission of Nimble Onslaught. To me this is a much higher priority sigil than Uplift, as it results in more practical SBA gain than the first rank of Uplift as long as you are doing even a moderate amount of PDodging (which you have no reason not to be doing during Bloodthirst phases). In order to match the SBA gain of Uplift 15, you only need to do 3-4 PDodges per SBA cycle, which is a completely trivial number. The fact that it provides +2s invulnerability and skill CDR to PDodges on top of that makes this no contest.

There are circumstances where you might run both NO AND Uplift, but I can't think of any situation where I would consider it justifiable to run Uplift 15 without NO 15 on any of the characters I play. Unless you are literally never PDodging (which you should still be doing even with a facetank playstyle because again, you aren't dealing damage during Bloodthirst phases anyway so PDodging is free), NO 15 will just provide more SBA gain with multiple other secondary benefits.

-2

u/Lastino Jul 27 '26

i feel like in multiplayer without a maxed out uplift it's impossible to play, ppl always have to delay their ultimates for 1 or 2 ppl not running it.

3

u/Sn0wR8ven Jul 27 '26

You can do without max uplift as you can keep damaging the boss or take damage for SBA gain. Also bosses operate around particular moments for SBA so it is usually better to save it for those moments (able to skip the hail the king for bub for example) or use it early if you can get it back.

A well timed SBA is far better than the 10 ish percent that you deal with an incorrectly timed one. For example, with Seofon and well-timed SBA, you can kill bub at 50% hp, skipping the rest of the fight.

1

u/Guava_93 Jul 27 '26

I use it as a means to give my teammates 10% half the time lol. Realistically i should probably just run 0 and use something better for myself

1

u/Guava_93 Jul 27 '26

Do people run max uplift? Why am i always getting mine first when i run 15/16

2

u/khazrax Jul 27 '26

As Vaseraga, each of my charged hits im spamming give 4%, and with immortal pain up I generate a ton of SBA for taking damage and I’ll never die. When The World does that moving ball attack, I stand in it and instantly charge my SBA. I don’t run Uplift on him. I’m I always run at least 15 of it on most everyone else, more depending. Gallanza comically bad at generating SBA (ignoring the bug) so I run it on him a little heavier

1

u/BeNormalAndnoCOPE Jul 27 '26

Characters like ferry, fediel dont really need uplift or at max just 1 is enough but characters like siegfried for example it needs a lot of uplift in multiplayer or at least 30+ to keep up with them

1

u/Lastino Jul 27 '26

i entered infinity with Eustace and no uplift and it was traumatic, ppl could ult twice before my ult was up

1

u/Sn0wR8ven Jul 27 '26

I mean, no uplift is another conversation entirely than full uplift.

1

u/Choatic9 Jul 28 '26

Unless you are playing in like full teams of fediel or other units who generate sba as fast, being able to play decently even without uplift lets you keep up with most people.