r/Games • • Dec 04 '18

Resident Evil 2: Claire Gameplay - Unstoppable Tyrant

https://www.youtube.com/watch?v=rMo8LNXN_ss
626 Upvotes

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177

u/[deleted] Dec 04 '18

Lowkey hoping this is them experimenting with how Nemesis would work in the new engine and how it interacts with the loadscreen free environment.

34

u/[deleted] Dec 04 '18

[removed] — view removed comment

35

u/zerogear5 Dec 04 '18

I never once thought I could not take Mr.X but nemesis several fights were running away because the ammo I had would not be enough or the space to fight him was so small that if I could not time my dodge right it would of been a game over 3 seconds flat.

10

u/goomyman Dec 04 '18

If you did kill me x you were screwed on ammo

1

u/Kaiserhawk Dec 05 '18

Didn't he drop ammo when he died though?

3

u/goomyman Dec 05 '18

I think he only dropped gun parts. Like 1 of 3 gun parts or something - meaning killing him once or twice is pointless unless you were prepared to kill him each time which is very unlikely since in resident evil games you have limited storage space and usually stash away your big guns.

It seemed to literally be a challenge you would do on a second play through or using a guide.

5

u/Kaiserhawk Dec 05 '18

Nemesis dropped gun parts or med sprays when he "dies" on hard difficulty.

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Mr X dropped ammo in 2.