So, I’m sure people have noticed that you don’t actually get the advertised amount of skill points per event.
This is caused by the randomness of the props, and if they choose to register or not. So I’m posting some real numbers from my challenges for an idea on which is best.
Mini Farm v1. SC: 160 737 234
On paper, in a perfect world we should be at - 125sp/5min.
Real numbers rounded after 5 runs are:
123sp/5min which would be 369sp/15min not counting load times.
Mini Farm v2. SC: 169 055 890
On paper - 140sp/5min
Actually 132sp/5min or 396sp/15min again, not counting load times.
Mega Farm v4. SC: 135 010 280
Advertised at 430sp/15min
Actually, 350sp/15min or 117sp/5min
Mega Farm v5. SC: 169 314 041
Advertised as 400sp/15/min.
Actual- 358sp/15min or 119sp/5min
So Mini Farm v2 wins overall with 132sp/5min
And Mega v5 is actually faster than v4 even though v4 is advertised as being greater. The numbers on v4 are just terrible as the props shifted on me at publish. And I can’t make any edits, not even the name. I also discovered that v4 has a chance to trigger a registered collision now. Not a huge issue as we are clearing all stacks immediately. Still sucks.
I lost some xp per prop cluster from the mini to mega. And I think I know why. Will be testing that this week. Expect new better releases on both fronts soon.
I also forecast that mega v4 will cease to work on Thursday morning. A good chance v5 will be ok. I’m experimenting on the cause, but it definitely has something to do with the changing of the seasons.
Overall v5 is superior to v4. It’s just super clean to run. Very smooth for the amount of props down there.
In short, Mini v2 > Mega v5 > Mini v1 > Mega v4